Advanced search
Showing result 1 - 5 of 109 essays matching the above criteria.
-
1. A Comparative Analysis of SecurityServices Using Identity and AccessManagement (IAM)
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background: Identity and Access Management (IAM) is a critical IT securityframework for managing digital identities and resource access. With roots datingback to ancient civilizations, IAM has evolved from basic authentication to sophisticated methods. READ MORE
-
2. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE
-
3. Lost in the Metaverse - Navigating Privacy Challenges in the Jurisdiction of Virtual Worlds
University essay from Göteborgs universitet/Juridiska institutionenAbstract : The Metaverse consists of a set of emerging technologies that could be as disruptive as the internet, enabling seamless integration of our digital and physical lives. While offering a wide array of exciting application areas, the technologies also allow for intrusions on our privacy at a higher level than has ever been possible. READ MORE
-
4. Integrative Approaches Illuminate Evolutionary Divergence in the Bar-tailed Lark Complex ( Ammomanes cinctura)
University essay from Uppsala universitet/Institutionen för biologisk grundutbildningAbstract : Ammomanes cinctura (Bar-tailed Lark) is a lark species with a wide distribution in the Palearctic. One of its subspecies, A. c. READ MORE
-
5. Using a bio-metric feedback device to enhance player experience in horror games
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : This paper is aimed at investigating whether a biofeedback device can positively increase a player's experience of thrill and suspension in a horror game. To facilitate this, two versions of the same horror game were created with a connection to a heart rate monitor. READ MORE