Essays about: "Brädspel"
Showing result 1 - 5 of 33 essays containing the word Brädspel.
-
1. Dungeons without Dragons : Using Tabletop Roleplaying Games for Public Archaeology
University essay from Uppsala universitet/ArkeologiAbstract : Among the many shifts within public archaeology and heritage during recent years is an endeavour to find new methods of engagement which has been broadly undertaken within the field. This thesis suggests one such method could be found in the use of Tabletop Roleplaying Games (TTRPGs). READ MORE
-
2. A Language for Board Games – Development of an Embedded Domain-Specific Language for Describing Board Games
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : In recent years board games have increasingly found themselves in the digital medium. One way to enable easier creation of digital board games is to create a domainspecific language (DSL) for that purpose. This thesis details the process of developing an embedded DSL for describing board games with Haskell as its host language. READ MORE
-
3. Exploring Game Balance and Tactics with AI in the Educational Wargame Counter-Air
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This report describes a study of the game balance of the wargame Counter-Air,using the artificial intelligence model AlphaZero. The project also analyzed the most effectivestrategies in the game regarding allocation of pieces to a set number of roles. Counter-Air is a board game being developed for use in tactical training of military officers. READ MORE
-
4. Board Games Beyond Sight : Inclusive Board Game Design with Focus on Visual Impairment
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : This report presents a master's degree project in Industrial Design Engineering at KTH Royal Institute of Technology in collaboration with ION Game Design. The purpose was to enhance the social inclusion of visually impaired individuals through board games by supporting and inspiring board game designers to bridge the gap between the visually impaired and sighted players by means of creating a more inclusive gaming experience for everyone. READ MORE
-
5. Utilizing games as a tool to increase cybersecurity awareness in organizations : A systematic literature review
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Cybersecurity is an important aspect within organizations as threats are many and often not fully understood, which requires individuals employed within organizations to be educated. Training implementations to increase cybersecurity knowledge and awareness are varied in their methodology of teaching. READ MORE