Essays about: "CHAT"

Showing result 21 - 25 of 178 essays containing the word CHAT.

  1. 21. Place-based education through partnerships between teachers and local actors : A nested case study exploring encounters between primary school teachers and local actors within the local wood industry in the Regional Natural Park of Gruyère Pays-d'Enhaut, Switzerland

    University essay from Linköpings universitet/Institutionen för beteendevetenskap och lärande

    Author : Carole Chappuis; [2023]
    Keywords : Place-based education; partnership; Environmental and Sustainable Education; experiential learning; Cultural Historical Activity Theory;

    Abstract : This nested case study inquires about the partnership between primary school teachers and local actors within the wood industry to perform a place-based educative lesson in the Swiss region of Gruyère Pays-d’Enhaut. Five different cases relate the encounter between a teacher and a local actor and enable the description of the particularities and outcomes of such partnerships. READ MORE

  2. 22. Exploring artificial intelligence bias : a comparative study of societal bias patterns in leading AI-powered chatbots.

    University essay from Linköpings universitet/Institutionen för tema

    Author : Katarzyna Agnieszka Udała; [2023]
    Keywords : artificial intelligence; generative AI; large language models LLMs ; ChatGPT; chatbot; algorithmic bias; ethical AI;

    Abstract : The development of artificial intelligence (AI) has revolutionised the way we interact with technology and each other, both in society and in professional careers. Although they come with great potential for productivity and automation, AI systems have been found to exhibit biases that reflect and perpetuate existing societal inequalities. READ MORE

  3. 23. Fine-tuning a LLM using Reinforcement Learning from Human Feedback for a Therapy Chatbot Application

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Desirée Bill; Theodor Eriksson; [2023]
    Keywords : Ethics; Fine-tuning; Large Language Models; Machine learning; Psychology; Reinforcement Learning from Human Feedback;

    Abstract : The field of AI and machine learning has seen exponential growth in the last decade and even more so in the recent year with the considerable public interest in Large Language models (LLMs) such as chat-GPT. LLMs can be used for several purposes, but one possible application would be fine-tuning a model to perform a particular function in a specific field. READ MORE

  4. 24. Evaluation of Using the WebRTC Protocol as a Fully Distributed System : Measure, benchmark, and evaluate the performance of the WebRTC protocol

    University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Author : Mryam Teklya Suyum; [2023]
    Keywords : Distributed Systems; WebRTC; WebSocket; HTTPS; Signaling Server; Peer-to-Peer Communication; RTP; RTCPeerConnection API; Performance Analysis; Latency RTT; Jitter; Packet Loss; Distribuerade system; WebRTC; WebSocket; HTTPS; signalserver; peer-to-peer-kommunikation; RTP; RTCPeerConnection API; prestandaanalys; latens RTT; jitter; paketförlust;

    Abstract : Syftet med detta examensarbete är att och utvärdera undersöka analysera och utvärdera prestandan hos WebRTC-protokollet, samt att utveckla en webbaserad klient med hjälp av JavaScript för distribuerade system och demonstrera protokollets användbarhet i ett verkligt scenario. Studien inkluderade användning av olika verktyg och bibliotek, såsom Socket. READ MORE

  5. 25. Toxicity in the game World of Tanks: A participant observation ethnography, thematic analysis, content analysis and autoethnography

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Sasa Dzigurski; [2022]
    Keywords : toxicity; MMOG; World of Tanks; gamesplaining; ableism; sarcasm; male preserve; sexism; fragile masculinity; Social Identity model of Deindividuation Effect;

    Abstract : Previous research has studied toxicity in World of Tanks game with a focus on precursors of toxicity, player performance in the game from the perspective of gender-performance gap or observing the players' major behaviors instigated by various situations within the game. This research focuses on player's behavior in the game chat with an emphasis on toxic behavior by using participant observation ethnography, thematic analysis, content analysis and autoethnography. READ MORE