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Showing result 1 - 5 of 130 essays matching the above criteria.

  1. 1. The visibility of stellar transients in the Galactic Centre

    University essay from Lunds universitet/Fysiska institutionen; Lunds universitet/Astrofysik

    Author : Jonathan Ström; [2024]
    Keywords : Physics and Astronomy;

    Abstract : A semi-analytical simulation was developed to evaluate the K-band magnitudes of Red Giants [0.96 - 1.02 M⊙] orbiting the supermassive black hole in the galactic centre. The model assumed star formation between 10-12 Gyrs ago and by following the IMF and applying a random age condition, a stellar population was created. READ MORE

  2. 2. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Noah Tell; [2023]
    Keywords : Voxels; Tetrahedron; Tetrahedral Mesh; Tetrahedralization; Tessellation; Mutable Environment; Editable Terrain; Deformable Environment; Boolean Operations; Real-Time; Computer Games; Computational Geometry; Voxlar; Tetrahedror; Tetrahedralisering; Tessellering; Formbar Terräng; Booliska Operationer; Realtid; Datorspel; Beräkningsgeometri;

    Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE

  3. 3. An Evaluation of Artificial Neural Networks as an alternative to Example-Based Crowd Simulation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Malte Blomqvist; Morris Hansing; [2023]
    Keywords : ;

    Abstract : In the ever-developing field of crowd simulation several different algorithms have been proposed to enable data-driven simulations: methods using real-life data to generate realistic pedestrian movements. With different use-cases and trade-offs it is vital to understand the particulars of each approach. READ MORE

  4. 4. Coordinate­Free Spacecraft Formation Control with Global Shape Convergence under Vision­Based Sensing

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Omid Mirzaeedodangeh; [2023]
    Keywords : Bispherical Coordinates; 3D Formation Control; Spacecraft Formation Flying; Multiagent Systems; Prescribed Performance Control; Vision-Based Sensing; Bisfäriska Koordinater; 3D Formationskontroll; Rymdfarkostformationsflygning; Multiagentsystem; Föreskriven Prestandakontroll; Synbaserad Avkänning;

    Abstract : Formation control in multi-agent systems represents a groundbreaking intersection of various research fields with lots of emerging applications in various technologies. The realm of space exploration also can benefit significantly from formation control, facilitating a wide range of functions from astronomical observations, and climate monitoring to enhancing telecommunications, and on-orbit servicing and assembly. READ MORE

  5. 5. Optimizing course scheduling

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Victor Åström; [2023]
    Keywords : ;

    Abstract : Many Computer Science courses at Umeå University run at 50%-pace and students take two courses simultaneously. Lectures are held in one of four time-slots: Mondays and Thursdays or Tuesdays and Fridays, morning or afternoon. This results in four scheduling categories and courses from different categories can be taken together. READ MORE