Essays about: "Computer simulation"

Showing result 6 - 10 of 544 essays containing the words Computer simulation.

  1. 6. Optimizing Quantum Computer Simulations With Data Compression & GPU Acceleration

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Erik Ljung; Darko Petrov; Felix Bråberg; Björn Forssén; Beata Ringmar; Jonas Hedlund; [2023-03-03]
    Keywords : ;

    Abstract : Simulating quantum computers involves high memory usage and often long execution times. For that reason the purpose of this project was to analyze whether data compression and GPU acceleration can be used to run simulations with more qubits than previously allowed. READ MORE

  2. 7. Modelling the chemical recycling of plastic waste via pyrolysis and analysing integration with existing refinery infrastructure

    University essay from Lunds universitet/Kemiteknik (CI)

    Author : Simon Dahl; [2023]
    Keywords : Pyrolysis; Recycling; Integration; Modelling; Simulation; Techno-economic; Plastic; Chemical engineering; Technology and Engineering;

    Abstract : Current plastic management is unsustainable as large amounts of plastic end up landfilled or in the ocean, necessitating an expansion of waste management infrastructure. Pyrolysis is a viable chemical recycling option, and in this report a pyrolysis model is constructed in Aspen Plus. READ MORE

  3. 8. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  4. 9. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Noah Tell; [2023]
    Keywords : Voxels; Tetrahedron; Tetrahedral Mesh; Tetrahedralization; Tessellation; Mutable Environment; Editable Terrain; Deformable Environment; Boolean Operations; Real-Time; Computer Games; Computational Geometry; Voxlar; Tetrahedror; Tetrahedralisering; Tessellering; Formbar Terräng; Booliska Operationer; Realtid; Datorspel; Beräkningsgeometri;

    Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE

  5. 10. Emulation of Network Device Behaviour for Robot Controller Testing

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Muhamed Opacin; [2023]
    Keywords : emulation; software testing; robotics; industrial robots; computer networks; network protocols; i o devices; network traffic; network traffic replay;

    Abstract : The testing of software for robot controllers has become increasingly difficult as robotic systems become more complex. As the complexity of the systems increases, the number of hardware systems that the robot relies on also grows. READ MORE