Essays about: "Conclusion of mobile application"
Showing result 11 - 15 of 80 essays containing the words Conclusion of mobile application.
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11. Mobile application for showing that behind the blocks within block programming there is code
University essay fromAbstract : Scratch is a block programming language which introduces beginners to programming. Instead of code the user has access to a set of blocks with text and icons, explaining how the block will affect the program that is written. The connection between one block and the corresponding code can be hard to understand for the beginner. READ MORE
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12. A study of methods to synchronize different sensors between two smartphones
University essay from KTH/Hälsoinformatik och logistikAbstract : Obtaining data simultaneously from different sensors located on different mobile devices can be useful for applications such as sports and medicine. In order for the data from the different sensors to be combined for analysis, the mobile devices need to be time synchronized first. READ MORE
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13. Aktivitetshalsband på katt : verifiering av tillförlitligheten i mätningar av katters fysiska aktivitet
University essay from SLU/Dept. of Clinical SciencesAbstract : Andelen äldre katter ökar i Sverige och med åldern ökar diabetes och ledsjukdomar, som osteoartrit. Tidig diagnos av dylika sjukdomar är viktigt för katternas hälsa och välmående. READ MORE
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14. Enhancing Usability and User Experience : A Close Look at COVID Symptom Study Mobile Application
University essay from Karlstads universitet/Handelshögskolan (from 2013)Abstract : COVID-19 is a pandemic and concern throughout 2020 and 2021. Many mobile applications have been developed to track the spread of COVID-19, gather health data from people, and map the spread. In many countries, there are multiple mobile applications made by different companies and groups. READ MORE
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15. Applying Gamification to a Mobile Application to Motivate Children to Learn Math
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Understanding math is an important part of school, yet it is a common source of anxiety as many children find the subject difficult to grasp. One approach to encourage children to learn math is to implement game elements (gamification) in technology-enhanced learning (TEL) systems. READ MORE