Essays about: "Connected TV"
Showing result 1 - 5 of 32 essays containing the words Connected TV.
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1. Long, Long Time : An Examination of Identity and Status Connected to Scenography in the Tv-Series The Last of Us (2023)
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This study examines cinematic storytelling by looking at screenshots from episode three of the tv-series The Last of Us (2023). The purpose is to illustrate how scenography in the chosen material can represent meaningful concepts about the main character's identity and statues. READ MORE
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2. Evaluating the use of clock frequency ratio estimators in the playout from video distribution networks
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As traditional TV-broadcasters utilize the Internet to transport video streams, they often employ third party distribution networks to ensure that the Quality of Service of the packet stream remain high. In the last step of such a distribution network, a playout scheduler will schedule the packets so that their intervals are as close as possible to the intervals with which they were initially sent by the source. READ MORE
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3. Western Esotericism references in Dario Argento’s triology The Three Mothers
University essay from Högskolan i Gävle/Avdelningen för humanioraAbstract : This thesis aims to explore the influences and references, with a particular focus from occultism and western esotericism, found in the film trilogy of The Three Mothers directed by Dario Argento. The trilogy composed of Suspiria, Inferno and The Mother of Tears was produced in a timeframe of thirty years from 1977 to 2007, so it embeds three decades, it also reflects the willingness from the director to disconnect himself from the usual representation of supernatural and horror films of witches and power. READ MORE
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4. The Social Contract of Live Streaming : A Case Study of Four Streams on Twitch.tv
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis asks how unique and different communities are formed and facilitated on the live-streaming platform Twitch.tv. Twitch was chosen for its relevance to gaming culture as well as its higher number of users comparatively to its contemporaries. READ MORE
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5. Factors That Affect Consumer Behavior Towards Streaming and TV Services
University essay from Mälardalens högskola/Akademin för ekonomi, samhälle och teknikAbstract : Research questions: RQ 1: What factors affect consumer behavior regarding streaming services or TV-services? RQ 2: How do the factors affect consumers behavior when it comes to buying, continuing, substituting or ending a streaming service or TV-service? Purpose: We aim to discuss the underlying reasons, or factors as to why consumers buy, substitute, continue or end subscriptions to traditional TV, streaming services, or both mediums. We aim to use focus groups to see if factors earlier quantifically studied can be identified and supported qualitatively. READ MORE