Essays about: "Counter-Strike"

Showing result 1 - 5 of 18 essays containing the word Counter-Strike.

  1. 1. Predicting Counter-Strike Matches using Machine Learning Models

    University essay from Lunds universitet/Statistiska institutionen

    Author : Erik Broms; William Nordansjö; [2024]
    Keywords : Mathematics and Statistics;

    Abstract : Sports betting is a widespread industry where predictive modeling play a big role. The goal of this thesis is to explore the possibilities of machine learning within the realm of e-sport prediction. The data used for this thesis is publicly available data was recorded over a three year period. READ MORE

  2. 2. Investigating Users' Quality of Experience in Mobile Cloud Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Markus Blomqvist; [2023]
    Keywords : Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Abstract : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. READ MORE

  3. 3. Do cognitive abilities differ between competitive and non-competitive players of the e-sport Counter-Strike : Global Offensive?

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Linus Andersson; [2023]
    Keywords : e-sports; Counter-Strike: Global Offensive; cognitive abilities;

    Abstract : The rise of competitive e-sports and its increasing popularity with several million players worldwide across various games has sparked an interest in the cognitive abilities associated with it. This study aimed to investigate if there is a relationship between competitive play and an increase in cognitive ability, as measured by performance in cognitive tasks. READ MORE

  4. 4. Yearning for the Future: Exploring Forestalgia through Generation Z’s Experiences : An exploratory study on forestalgia experiences in upcoming video game title releases

    University essay from Jönköping University/Internationella Handelshögskolan

    Author : Matej Kyjovský; Tim McIntyre; Patrick Fenger-Krog; [2023]
    Keywords : Forestalgia; Nostalgia; Video Games; Interpretive Phenomenological Analysis; Personal Experiences; Emotional and Cognitive Responses; Socialisation;

    Abstract : Background: Nowadays nostalgia has become a staple within the marketers’ toolkit on grounds of the plethora of positive effects it has on consumers. It is however solely focused on memories and the individual’s yearning for the past. READ MORE

  5. 5. “You play like a girl” : An investigation of the gender-typing of Esports as well as the effect of gender stereotypes on player performances

    University essay from Gymnastik- och idrottshögskolan, GIH/Institutionen för rörelse, kultur och samhälle

    Author : Kevin Shaw; [2021]
    Keywords : Esports; Gaming; Gender studies; Gendered sports; Gender appropriate sports; Gender stereotypes; Gender-typing; Gender inequality; Stereotype threat theory; Stereotype boost theory; Stereotype lift theory; Stereotype susceptibility; Stereotype endorsement; Stereotype awareness; Social role theory; Masculine sports; Feminine sports; Neutral sports; Sports performance; Counter-Strike; Psychology; Sports studies;

    Abstract : Purpose and research questions: The purpose of this study has been to critically examine Esports through a gender perspective. The study therefore investigated the gender-typing of Esports and if these stereotypes affect players’ performance. READ MORE