Essays about: "Creative Industry"

Showing result 16 - 20 of 195 essays containing the words Creative Industry.

  1. 16. Non-male Career Development in the Video Game Industry

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Vigdís Kristjánsdóttir; Maïmouna Fischer; [2023]
    Keywords : Non-male career development; career anchors; video game industry; gender minorities; male-dominated workplaces.; Business and Economics;

    Abstract : This paper explores the career development of non-male workers in the video game industry in a male-dominated context. It examines their motivation, perception of success, goals, and values. The aim was to contribute to the discourse on the experience of minorities in a majority-dominated work context and how this affects their career development. READ MORE

  2. 17. Risk Assessment of Digital Assets – Insurance Applications in Cryptocurrencies and NFTs

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Roberto Delgado Ferrezuelo; [2023]
    Keywords : Blockchain; NFTs; private key; phishing; floor price; rarity; cold wallet; hot wallet; risk premium; Technology and Engineering;

    Abstract : The aim of the project is to develop a framework for an insurance policy for digital assets. The project comprised several stages, starting with the identification of risks associated with these assets. Policyholders were then categorized into two groups based on a predefined rating factor. READ MORE

  3. 18. The Sounds of Our World: Navigating Live Music and Artist Growth in Harare

    University essay from Lunds universitet/Sociologi

    Author : Annika Medin; [2023]
    Keywords : live music; zimbabwe; harare; urban sociology; Social Sciences;

    Abstract : Increasingly connected to urban development and vitality in modern discourses of urban sociology, live music is a social and cultural phenomenon with great potential for improving people’s, including artists, well-being. Still, the systems and networks which shape live music are specific to their local social, cultural and institutional contexts, leading to a range of perceptions. READ MORE

  4. 19. Get in the Game : A study on social media marketing activities to achieve market access and enhance mainstream adoption of blockchain gaming

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emma Johansson Sundqvist; [2023]
    Keywords : Blockchain; Cryptocurrency; Non-Fungible Tokens NFTs ; Gaming Industry; Social Media Marketing; Kryptovaluta; Videospelsindustrin; Sociala Medier; Marknadsföring;

    Abstract : Gaming is booming, and over the past few years, blockchain games have found their way into this market. These games operate in a highly competitive environment, where marketing is vitally important for their success. READ MORE

  5. 20. Återbruk på allmänna lekplatser : möjligheter och utmaningar hos svenska kommuner

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Isa Stålhandske; [2023]
    Keywords : återbruk; lekplatser; kommunal förvaltning; cirkulär ekonomi;

    Abstract : I samband med en ökad trend för återbruksarbete i byggbranschen finns det anledningar att utforska ämnets betydelse för allmänna lekplatser. Arbetet undersöker vilka möjligheter och utmaningar som förekommer i en svensk kontext. READ MORE