Essays about: "Design toolkit"

Showing result 1 - 5 of 63 essays containing the words Design toolkit.

  1. 1. En grön oas mellan stad och natur : ett växtgestaltningsförslag över Triangelplatsen i Stockholm med fokus på Nigel Dunnetts metodik för naturalistiska planteringar

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Gustav Stål; Matilda Petersson; [2023]
    Keywords : naturalistiska planteringar; växtmix; ; växtsamhällen; ståndort; Nigel Dunnett; växtgestaltning;

    Abstract : Urbanisering, bostadsbrist och klimatförändringar är några av de faktorer som ställer högre krav på våra städer idag. Samhällen byggs i och med detta tätare och är i ständig omvandling för att anpassa sig till de problem som städerna ställs inför. I takt med urbaniseringen begränsas utrymmen till grönytor och grönska. READ MORE

  2. 2. Translating Vision into Action : A Design Toolkit for Facilitating Place Visioning Workshops in Placemaking

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Ninghan Tan; [2023]
    Keywords : Placemaking; Visioning; Participatory backcasting; Design toolkit; Workshop;

    Abstract : This thesis addresses the need for a practical toolkit to facilitate community participation in place visioning workshops, aiding placemakers in driving change in placemaking. By integrating the place visioning pathway into the participatory backcasting framework, the proposed adapted framework for place visioning consists of four activities: (1) Orientation - Define the current challenge of the place, (2) Visioning - Develop a future vision, (3) Backcasting - Propose actions to actualise the vision, and (4) Elaboration - Choose feasible actions to create an action plan. READ MORE

  3. 3. User-centred design of an outreach robot

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ying He; [2023]
    Keywords : Human-Robot Interaction; Outreach Robot; Adolescents; Gender bias;

    Abstract : The goal of this project is to involve adolescents in the design of their own social robots, and to explore their concerns and opinions about social robots during the design process. To support their design efforts, I have developed a digital toolkit that includes features for customizing the appearance, personality, and reactive behaviors of the robots. READ MORE

  4. 4. RE+: A permaculture approach to regenerate Gastelyckan through urban design and urban farming

    University essay from Lunds universitet/Institutionen för arkitektur och byggd miljö

    Author : Matheus Simon dos Santos; [2023]
    Keywords : Permaculture; Sustainable Urban Design; Urban farming; Regenerative Urban Design; Regenerative agriculture; Sustainability; Sustainable Lifestyle; Arts and Architecture;

    Abstract : The global food system is facing significant challenges, for example, Sweden is a big partner of the European Union in terms of imported and exported food, like many countries in the world, Sweden depends on other countries for food production. In addition to it, the agriculture industry is responsible for 26% of greenhouse gas emissions in the world, due to the transportation of food, use of land, livestock and farming. READ MORE

  5. 5. Supporting Caring Touch : A toolkit for sensitizing soma designers through subtle disruptions

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Christoffer Eriksson; [2023]
    Keywords : Somaesthetic design; touch; care; design methods; research through design; Somaestheticdesign; beröring; omsorgsfullhet; designmetoder; forskning genom design;

    Abstract : Touch-based interactions have been of interest within interaction design, as they can communicate large quantities of information about materials, systems, and impact affective states. This dissertation outlines the process of developing a design method to aid designers in honing their somatic sensibilities to engage in interactions of caring touch through touch-based interactions and explorations. READ MORE