Essays about: "Digital Gaming"
Showing result 6 - 10 of 85 essays containing the words Digital Gaming.
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6. The Most Boring Game in the World : A study of World of Warcraft as a means for social interactivity within an enclosed group
University essay from Uppsala universitet/Institutionen för ABMAbstract : Gaming as an activity possesses many different facets (Sköld 2018: 134). One important yet relatively underexplored is the social facet, how the act of gaming is impacted by social rules and codes. Previous research on the topic is relatively limited and mainly performed retroactively on older game communities. READ MORE
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7. Vocabulary development within an informal environment : Ordförrådsutveckling i en informell miljö
University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)Abstract : This paper investigates the informal environment that pupils ages 3-12 are a part of while they are not in school and how extramural tools aid their vocabulary learning. According to Sundqvist and Wikström (2016) children today are growing up in a world of digital development and advancement and at the same time being a part of it. READ MORE
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8. Activism in MMORPGs: A case studyof the MapleStory player boycott
University essay from Uppsala universitet/Medier och kommunikationAbstract : This thesis explores how online gaming has become a central tool for networked social movements to participate in consumer activism. I look at the case study of MapleStory: a Korean MMORPG game and their consumer activism efforts started by the players. READ MORE
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9. Analyzing player experience of multi-platform games : A case study of a single-player game
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. READ MORE
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10. 2D Beats : Fast paced full body movement game using Godot Engine
University essay from Linköpings universitet/Interaktiva och kognitiva systemAbstract : The world is quickly moving to a more and more digital world, everything is online and computerized. This is convenient but also increases the amount of time spent in front of various types of devices and displays, not getting the exercise we as humans need. READ MORE