Essays about: "Digital cinema"

Showing result 1 - 5 of 16 essays containing the words Digital cinema.

  1. 1. Sound/Body

    University essay from Stockholms konstnärliga högskola/Institutionen för film och media

    Author : Petar Mrdjen; [2023]
    Keywords : surround; sound design; sound body; spatial; soundscape; sweet-spot; filmmaking; acoustics; ljuddesign; ljudkropp; rumslighet; ljudlandskap; akustik;

    Abstract : I exhale. In the corner is a pile of cardboard boxes that I had just opened up. Stretched across the floor are many carefully measured lines of white duct tape. On the computer are countless browser tabs - from waves articles to small forums - telling me how to set up my new speakers. READ MORE

  2. 2. 'Cool' cinema sells : Examining the role of indie film company A24 in thecontemporary neoliberal US film industry

    University essay from Stockholms universitet/Filmvetenskap

    Author : Loren Kampers; [2023]
    Keywords : A24; indie; independent; cinema; neoliberalism; paratextuality;

    Abstract : This research approaches independent film producer-distributor company A24 as a neoliberalentity in the context of the contemporary indie film industry. A24’s deliberate construction ofa public image as the ‘cool’ outsider positions them on the borders of independentcinema—in Indiewood. READ MORE

  3. 3. Cars in Sweden's Cinema & Television : AI-Guided Research of Automobiles in Sweden’s Images from 1950-1980

    University essay from Stockholms universitet/Filmvetenskap

    Author : Maximilian Steck; [2021]
    Keywords : archive; AI; cars; cultural memory; digital humanities; film; New Cinema History; object detection; speech recognition; Swedish film; oil crisis; H-Day; Archiv; Künstliche Intelligenz; KI; Filmwissenschaft; Medienwissenschaft; Film; Schweden; Schwedischer Film; Auto; Repräsentation; Wilde Erdbeeren; arkiv; artificiell intelligens; svensk film; bil; minne; representation; oljekris; dagen H; Smultronstället; 映画学; スウェデン; スウェデンの映画; AI; ; 歴史; オイルショック; 野いちご; ダゲン・H;

    Abstract : This research project centers around cinematic and societal representation of the automobile in post-war Swedish cinema and television. Due to political neutrality during World War II, Sweden’s economy benefited from an extensive surplus immediately after Germany’s capitulation in 1945. READ MORE

  4. 4. "Digital Theatre" and "Cyber Theatre" in Drama Education at School : A study of 2 performance projects at a High-school in Eberswalde, Germany

    University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Author : Michalis Georgiou; [2021]
    Keywords : Drama Education; COVID-19; digital theatre; spatial experience; cyberperformance; cyberspace; interaction; reflection; spectator; chat-forum.;

    Abstract : The aim of this study is to highlight: 1. how the introduction of new technologies in Drama Education at school can renew the context in which performance projects take place and 2. how the constraints imposed by a pandemic, such as those caused by COVID-19, can be overcome through cybertheatre. READ MORE

  5. 5. HDR and the Colorist : How new technology affects professionals in the motion picture industry

    University essay from Högskolan Dalarna/Ljud- och musikproduktion

    Author : Jonas Westling; [2019]
    Keywords : HDR; High Dynamic Range; Colorist; Color correction; Color grading; Cinema; Motion picture; Digital video; Film; Postproduction;

    Abstract : By utilizing a Research through Design approach this master thesis studies how technological changes might affect professionals working in the motion picture industry, specifically; how the advent of HDR (High Dynamic Range) affects the colorist. The research questions formulated are the following; (1) How can color grading in HDR be approached? (2) What effect can HDR have on visual modality? (3) What specific affordances can HDR offer the colorist? (4) How can HDR affect the creative space of the colorist? Three of the research questions are derived from the theoretical framework applied in this master thesis; starting with the social semiotic implementation of the term modality (models of reality), the Gibsonian term affordance (possibilities for action and meaning making) and its use in communications research, and lastly; the concept of creative space in motion picture production. READ MORE