Essays about: "Digital environments"

Showing result 1 - 5 of 286 essays containing the words Digital environments.

  1. 1. LEARNING AND COLLABORATION VIA DIGITAL COMMUNICATION TECHNOLOGIES IN ECOVILLAGES A Study on Learning in Ecovillage Communities of Practice and Affordances of Virtual Immersive Learning Environments

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Eralp Erol; [2024-03-19]
    Keywords : ecovillages; learning; affordances; communities of practice; situated learning; immersive technologies; remote collaboration;

    Abstract : Ecovillages are intentional residential communities aimed at improving human quality of life while protecting and regenerating the surrounding nature in order to create a more sustainable lifestyle based on cooperative culture and sharing (Dawson, 2006; GEN, n.d.b; Mychajluk, 2017). READ MORE

  2. 2. Mobile Device Industry in China : A study on Chinese mobile device industry from an ecosystem point of view

    University essay from Uppsala universitet/Institutionen för samhällsbyggnad och industriell teknik

    Author : Lundao Gao; Yinfei Zhang; [2024]
    Keywords : ;

    Abstract : Under the global trend of digital transformation development, Chinese mobile device industry has rapid expansion and yield significant economic benefits and social impacts both domestically and internationally. This growth is driven by the advancement of 5G technology, which has revolutionized various aspects of the industry, including manufacturing, products, and consumer demand. READ MORE

  3. 3. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Fausto Zamora Arias; [2023-10-25]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Abstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE

  4. 4. THE TINY WEIGHT OF EMPTY SPACE

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Maria do Carmo Salgueiro Pinto Antunes; [2023-10-10]
    Keywords : Death; Grief; Digitalization; Professional practice; Multimodal literacies;

    Abstract : Purpose: The primary purpose of this study is to display the multimodal literacies embedded in how professionals deal with death and grief within two digitalized professional environments. One is a center for palliative care, in which death is at the center of professional practice. READ MORE

  5. 5. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Nicke Carlsson; Carl Månsson; [2023-09-27]
    Keywords : Virtual reality; extended reality; mixed reality; tactical training; simulation; combat; medical; treatment; tccc; unreal engine;

    Abstract : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. READ MORE