Essays about: "Digital game-based learning"

Showing result 1 - 5 of 7 essays containing the words Digital game-based learning.

  1. 1. The study of digital gamebased learning on motivating Chinese primary students to study mathematics

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Xiaoyue Peng; [2019]
    Keywords : Digital game-based learning; DGBL; Qualitative research; Qualitative data and Online research;

    Abstract : The research focus of this paper discusses digital game-based learning as a novel learning approach and further emphasises on the empirical study of technologies motivating Chinese primary students to study and learn mathematics at home. Considering that digital game-based learning is still under development, the effects of it is still controversial. READ MORE

  2. 2. The role of serious games in communication and education of climate change

    University essay from Linköpings universitet/Tema Miljöförändring

    Author : Linda Johansson; [2018]
    Keywords : Climate adaptation; Communication; Experiential learning; Education for Sustainable development; Game-based learning.;

    Abstract : Communicating climate change in a manner that spurs engagement and motivates actions among the public is a challenging task, due to its complex nature with many uncertainties. The same problem is evident when communicating climate adaptation where there often are trade-offs made between different needs. READ MORE

  3. 3. Designing a Game for Learning About Recycling

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : Gabriella Sanchez Karlsson; [2017]
    Keywords : Game-based learning; sustainability; recycling;

    Abstract : As the world is getting more crowded, at the same time as people increase their consumption, there is a need for us taking control of our resource consumption and changing our behaviors into more sustainable ones. First of all, our consumption needs to decrease in order to prevent use of resources and prevent the production of waste. READ MORE

  4. 4. Mind the Gap : A qualitative study on preschool teachers’ perception on digital game-based learning

    University essay from Stockholms universitet/Institutionen för pedagogik och didaktik

    Author : Anastasia Thomai Raptopoulou; [2015]
    Keywords : Digital game-based learning; digital games; early childhood education; digital games in education; digital games integration; teacher practice; pedagogical issues; media in education;

    Abstract : The research reported here is a qualitative case study aimed to identify the position of digital game-based learning (DGBL) in the public and private preschools of Stockholm. The research is placed within the broader framework of digital game-based learning and the practical implementation of digital games in education, while the emphasis of the study is given to the role of the teachers in the practical implementation of digital games into the classroom. READ MORE

  5. 5. The feasibility of computer games in learning theory based subjects

    University essay from Högskolan i Gävle/Avdelningen för Industriell utveckling, IT och Samhällsbyggnad; Högskolan i Gävle/Avdelningen för Industriell utveckling, IT och Samhällsbyggnad

    Author : Zhuo Diao; Yuan Gao; [2014]
    Keywords : Game-based Learning; Digital education game; Unity3D;

    Abstract : In the era of rapid development of science and technology wherethere has been an extensive development of computer games,The scope of this thesis is discussing the research on a computergame called “Treasure Hunt“, and it will establish whether acomputer game is helpful and has any advantage in learning asopposed to other traditional teaching methods. The aim of thisdocument is to let players interested in the history of Chinesecurrency learn more about it, and also to check the memory ofthe players through the real results of the survey we haveconducted. READ MORE