Essays about: "Digital game-based learning"

Showing result 6 - 10 of 18 essays containing the words Digital game-based learning.

  1. 6. Digital Game-based Learning: A Systematic Review of Barriers and Teachers’ Beliefs

    University essay from Stockholms universitet/Institutionen för ämnesdidaktik

    Author : Kristian Pandov; [2022]
    Keywords : Beliefs; Barriers; Digital Game-based Learning; Teacher education; Demographic factors;

    Abstract : The aim of this systematic literature review is to examine the empirical evidence within the field of Digital Game-based Learning (DGBL) concerning teachers’ beliefs and experiences about digital games in relation to the different barriers that prevent them from using them in the classroom. The search yielded a total of 152 results, from which a total of 27 articles were included in the present study. READ MORE

  2. 7. Digital Games in English Language Learning : A Mixed Method Study of Teachers' and Students' Attitudes to Digital Games and Its Effects in English Language Learning

    University essay from Högskolan i Gävle/Avdelningen för humaniora

    Author : Stina Tirén; [2021]
    Keywords : Digital games; digital game-based learning; English language learning; English language teaching; upper-secondary school; attitudes; motivation;

    Abstract : The possible benefits of digital games for English language learning and teaching have received increasing attention in recent years as more research shows that digital games can affect students’ learning and motivation within formal education. A great deal of the integration of digital games in school contexts depends on the attitude of teachers and students. READ MORE

  3. 8. From conceptual level to playable game : An exemplary investigation of applying game design theory to practice through the process of design and development

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Elias Faltin; Mikael Ferroukhi; [2020]
    Keywords : Reflective Game Design; Digital Games; Game learning; Audiovisual communication; Purposeful Game Design; Disruptive Game Design; Serious Games;

    Abstract : The reflective game design theory outlined by Rilla Khaled (2018) argues for designing disruptive experiences to promote reflection within the player. We decided to design and produce a game based on her theory to then engage with Khaled’s theory critically. READ MORE

  4. 9. To what degree does digital game based learning affect the language acquisition of young EFL learners?

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Izabella Karlsson; Irma Mehmedovic; [2020]
    Keywords : Second language acquisition; young efl learners; Digital game-based learning; English; Language skills; Language teching;

    Abstract : In the current study, we synthesize recent research on digital game-based learning and itspotential effect on the speaking and interaction skills of young learners of English as a secondlanguage. Various relevant studies enlisting different methodologies are reviewed todetermine how digital games affect speaking and interaction skills and the role of motivationin the process. READ MORE

  5. 10. The study of digital gamebased learning on motivating Chinese primary students to study mathematics

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Xiaoyue Peng; [2019]
    Keywords : Digital game-based learning; DGBL; Qualitative research; Qualitative data and Online research;

    Abstract : The research focus of this paper discusses digital game-based learning as a novel learning approach and further emphasises on the empirical study of technologies motivating Chinese primary students to study and learn mathematics at home. Considering that digital game-based learning is still under development, the effects of it is still controversial. READ MORE