Essays about: "Ethical Design"
Showing result 6 - 10 of 146 essays containing the words Ethical Design.
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6. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
University essay from Lunds universitet/Avdelningen för BrandteknikAbstract : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. READ MORE
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7. Artificial Integrity: Data Privacy and Corporate Responsibility in East Africa
University essay from Uppsala universitet/Institutionen för samhällsbyggnad och industriell teknikAbstract : While digital connectivity in East Africa is quickly increasing, the region is underregulated regarding data protection regulations. Moreover, many existing laws are more state-interest-focused than human rights-based. READ MORE
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8. Algorithmic Bias in City Scale Digital Twin Data Management Processes: A qualitative exploration of the pragmatic, ethical, and moral prioritization surrounding algorithmic bias in city scale digital twin projects
University essay from Lunds universitet/Institutionen för informatikAbstract : The application of digital twins in the city setting is emerging, the massive amounts of data and algorithms used raise the concern of algorithmic bias. This research focuses on examining how city scale digital twin practitioners prioritize the pragmatic, ethical, and moral domains in data management processes and when encountering algorithmic bias. READ MORE
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9. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. READ MORE
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10. Opportunities of an Abusive Game Probe
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : How might we encourage playful yet provocative attitudes to explore unfamiliar methods? This thesis investigates how interaction designers can use unusual and thought-provoking methods in their design process. It focuses on understanding the challenges, limitations and opportunities of these types of approaches. READ MORE