Essays about: "Extrinsic"

Showing result 1 - 5 of 156 essays containing the word Extrinsic.

  1. 1. Gamification in Secondary Education - A User-Centered and Interdisciplinary Approach

    University essay from Göteborgs universitet/Graduate School

    Author : Izabella Jedel; [2020-07-22]
    Keywords : ;

    Abstract : The present study concerns an innovative approach to education; applying game elements as a blended learning strategy in secondary education. An exploratory case study of a gamified mathematics course in a secondary school in Sweden was conducted. READ MORE

  2. 2. "A Carrot on a Stick" : A Qualitative Study on The Impact Gamification Has on Student Motivation and Language Accessibility in the Classroom

    University essay from Jönköping University/Högskolan för lärande och kommunikation

    Author : Eugen Hellström; [2020]
    Keywords : ;

    Abstract : This study investigates how student motivation is affected by gamification and whether gamification can make English as a subject more accessible for Swedish students learning English as a foreign language (EFL) or not. Data was gathered through interviews with five teachers and analyzed through a sociocultural perspective. READ MORE

  3. 3. How leader autonomy support and competitive factors relate to employees’ motivation within retail.

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Ossian Nörthen; Charlotte Säfström; [2020]
    Keywords : intrinsic motivation; extrinsic motivation; leader autonomy support; competitions; competitive climate; retail employees ; Social Sciences;

    Abstract : The current study aimed to investigate what motivational effects Leader Autonomy Support (LAS), frequency of competitions and competitive climate have on employees within retail. A total of 350 stores were approached with an online survey, collecting answers from 64 retail employees (N=64). READ MORE

  4. 4. Gamification for Sustainability - An experts' perspective on the opportunities and challenges of gamification as a tool to foster sustainability practices within organisations

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS); Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : Yara Hostettler; Britt Van Maurik; [2020]
    Keywords : Gamification; Game design elements; Sustainability; Organisational culture change; Employee engagement; Value alignment; Behaviour change;

    Abstract : Gamification and sustainability are two topics that have gained a lot of attention in the past few years, both from the corporate sector and the academic community. Yet, the connection between the two concepts has seldom been made. READ MORE

  5. 5. Motivation In ESL Studies : Context as a motivational device

    University essay from Högskolan i Halmstad/Akademin för lärande, humaniora och samhälle; Högskolan i Halmstad/Akademin för lärande, humaniora och samhälle

    Author : Erik Fred; Pontus Qvant; [2020]
    Keywords : ;

    Abstract : The purpose of this study was to investigate why some students are more or less engaged in their ESL studies. Through a socio-psychological lens we investigate how attitudes toward ESL studies are affected and vary between different cultural structures and locations. READ MORE