Essays about: "Förstapersonsskjutspel"
Found 3 essays containing the word Förstapersonsskjutspel.
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1. Effects of Head-Coupled Perspective on User Experience in a First-Person Shooter Game
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Head-tracking enables the use of head movements as a form of input for video games. Some games allow the player to use their head to orient the in-game camera. However, the movement of the in-game camera is seldom proportional to the movement of the player. READ MORE
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2. Curriculum learning for increasing the performance of a reinforcement learning agent in a static first-person shooter game
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In this thesis, we trained a reinforcement learning agent using one of the most recent policy gradient methods, proximal policy optimization, in a first-person shooter game with a static player. We investigated how curriculum learning can be used to increase performance of a reinforcement learning agent. READ MORE
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3. Measuring the Impact of Heads-Up Display on Player Experience in FPS Games.
University essay from Södertörns högskola/MedieteknikAbstract : In this study, we investigate the effect of Heads-Up Display on player experience and performance when playing the first person shooter games Battlefield 1 and Battlefield 4. Participants played a mission twice, once with Heads-Up Display and once without. After each session, the participant answered a PENS questionnaire. READ MORE