Essays about: "Folkmassa"
Showing result 1 - 5 of 7 essays containing the word Folkmassa.
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1. Investigating Evacuation Factors on the KTH Computer Science Chapter Hall using 3D Cellular Automata
University essay from KTH/DatavetenskapAbstract : Aspects regarding safety is always a concern when designing buildings, especially in times of emergencies. Thus, evacuations of said buildings are of paramount importance. READ MORE
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2. The Impact of Social Distancing on Evacuations using Crowd Simulations
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : During pandemics such as the Coronavirus Disease 2019 (COVID19), some government agencies might recommend that citizens keep distance to other people when moving in public environments; this distance is often referred to as social distancing. Since social distancing limits how people are allowed to move in an environment, it could prove to become an obstacle during situations such as evacuations. READ MORE
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3. Viewer perception of clones within a simulated crowd
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Simulating crowds with unique individuals takes a high amount of work and computing power. This thesis examines how many identical models or clones can exist in a crowd without a viewer noticing them, and how the models’ distribution within the crowd affects their visibility. READ MORE
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4. User perception of varying level of detail for Imposters
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As the time to render frames increases with the amount of 3D models present and the level of detail of these models, finding a way to render these objects more efficiently would allow real time applications to render a larger number of objects. One such technique is Imposters, but their level of detail is limited by texture memory, especially for animated objects. READ MORE
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5. Impact of Anomalies in Simulated Crowds
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual simulations of crowds are useful for many different fields of research and entertainment, such as simulations of evacuation scenarios or in video games that use large amounts of moving agents. This study examines if the noticeability of movement anomalies are dependent on their location on the screen and the density of the virtual crowd. READ MORE