Essays about: "GPGPU"

Showing result 1 - 5 of 67 essays containing the word GPGPU.

  1. 1. Simulation of rain on a windshield : Creating a real-time effect using GPGPU computing

    University essay from Umeå universitet/Institutionen för fysik

    Author : Katerina Koblik; [2021]
    Keywords : Rain simulation; Driving simulator; Particle system; Real-time; GPGPU; Compute shader; Render texture.;

    Abstract : Modelling and rendering natural phenomena, such as rain, is an important aspect of creating a realistic driving simulator. Rain is a crucial issue when driving in the real world as it for instance obstructs the driver’s vision. READ MORE

  2. 2. Efficient generation and rendering of tube geometry in Unreal Engine : Utilizing compute shaders for 3D line generation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Platon Woxler; [2021]
    Keywords : Computer Graphics; Mesh Models; General-Purpose Computing on Graphics Processing Units GPGPU ; Datorgrafik; Mesh-modeller; Beräkningar på Grafikprocessorer för Generella Användningsområden;

    Abstract : Massive graph visualization in an immersive environment, such as virtual reality (VR) or Augmented Reality (AR), has the possibility to improve users’ understanding when exploring data in new ways. To make the most of a visualization, such as this, requires interactive components that are fast enough to accommodate interactivity. READ MORE

  3. 3. GPU-Assisted Collision Avoidance for Trajectory Optimization : Parallelization of Lookup Table Computations for Robotic Motion Planners Based on Optimal Control

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Abhiraj Bishnoi; [2021]
    Keywords : Motion Planning; Robotics; Trajectory Optimization; GPGPU; Parallel Programming;

    Abstract : One of the biggest challenges associated with optimization based methods forrobotic motion planning is their extreme sensitivity to a good initial guess,especially in the presence of local minima in the cost function landscape.Additional challenges may also arise due to operational constraints, robotcontrollers sometimes have very little time to plan a trajectory to perform adesired function. READ MORE

  4. 4. Comparative Study of CPU and GPGPU Implementations of the Sievesof Eratosthenes, Sundaram and Atkin

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Jakob Månsson; [2021]
    Keywords : General Purpose Graphics Processing Unit; Parallelization; Prime number; Sieve.;

    Abstract : Background. Prime numbers are integers divisible only on 1 and themselves, and one of the oldest methods of finding them is through a process known as sieving. A prime number sieving algorithm produces every prime number in a span, usually from the number 2 up to a given number n. READ MORE

  5. 5. A Comparison of Parallel Algorithms for Calculating the Anti-Aliased Euclidean Distance Transform

    University essay from Linköpings universitet/Informationskodning

    Author : Daniel Eriksson; [2020]
    Keywords : Distance transform; GPGPU; Image processing;

    Abstract : This thesis presents a comparison of three different parallel algorithms, adapted to calculate the anti-aliased euclidean distance transform. They were originally designed to calculate the binary euclidean distance transform. The three algorithms are; SKW, Jump Flooding Algorithm (JFA), and Parallel Banding Algorithm (PBA). READ MORE