Essays about: "Gambling addiction"

Showing result 1 - 5 of 8 essays containing the words Gambling addiction.

  1. 1. Artificial Intelligence and Corporate Social Responsibility in the Online Gambling Industry

    University essay from Göteborgs universitet/Graduate School

    Author : Kristijan Salihovic; [2021-07-08]
    Keywords : Online gambling; Responsible gambling; Gambling addiction; Problem gambling; CSR; AI; Moral profit; Customer-oriented Moral and Systemic Proactivity; COMSP; Gambling-related Harm Reduction and Prevention; G-HARP; Cloud-based Global Gambling Registry; CGGR; International Gambling Standards; IGAS;

    Abstract : Background: Digital technology and the Internet have created the preconditions for the development of online gambling. Gamblers can play or bet online whenever they want and wherever they are. Gambling should be entertaining, allowing players to keep it in balance with other activities in their lives. READ MORE

  2. 2. Correlations and similarities between Loot Boxes and Gambling

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Alexander Sandqvist; [2021]
    Keywords : Loot boxes; Gambling; Addiction;

    Abstract : Loot boxes are items in video games that contain a randomized reward. Some of them can be purchased with real-world money. In recent years loot boxes have become very common in almost all of the top games. Because of its similarities to gambling there have been thoughts on branding loot boxes as a form of gambling. READ MORE

  3. 3. Stop : Creating universal design recommendations for modal windows as a responsible gambling strategy

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Emil Ottosson; [2019]
    Keywords : gambling; problem gambling; addiction; gambling addiction; design recommendations; responsible gambling; responsible gambling strategy; modal; modal window; universal design recommendations; user design; gaming;

    Abstract : A lot of people like gambling. Even though it brings excitement, it has its dark sides as well. Problem gambling is a disease that destroys lives every day. As gambling are entering the digital domain, phenomenon such as E-sport has made it easier than ever to gamble. READ MORE

  4. 4. Banning Gambling Advertising in Sweden: An Argument in Favor of Coercive Paternalistic Action

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : Lovisa Svensson; [2019]
    Keywords : gambling; paternalism; policy; public health; social responsibility;

    Abstract : The increasing amounts of gambling advertising within Sweden have generated discussions about the harm it may cause to the Swedish population, and how responsibility needs to be taken by the government in order to minimize the damage made by the encouragement of this hazardous consumption. This essay will present arguments in favor of coercive paternalistic action in the shape of a ban on all gambling advertisement, and put forward further arguments as to why this approach is not only justified and necessary, but favorable to soft paternalistic action and libertarian paternalistic action. READ MORE

  5. 5. Enhancing the Value Proposition of Live Esports Consumption with AI Technology

    University essay from KTH/Industriell Marknadsföring och Entreprenörskap

    Author : Marcus Larsson; [2018]
    Keywords : AI; Consumer Value; DotA 2; Esports; MSSC; Neural Networks; PERFA; Value Proposition; AI; DotA 2; E-sport; MSSC; Neurala Nätverk; PERFA; Värdeerbjudande;

    Abstract : When a company includes a new technology or innovation into their value proposition, customers may perceive it as an enhancement or deterioration. This phenomenon was explored in this study with a case study of a present case in the esports industry. READ MORE