Essays about: "Game Elements"
Showing result 21 - 25 of 276 essays containing the words Game Elements.
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21. Opportunities of an Abusive Game Probe
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : How might we encourage playful yet provocative attitudes to explore unfamiliar methods? This thesis investigates how interaction designers can use unusual and thought-provoking methods in their design process. It focuses on understanding the challenges, limitations and opportunities of these types of approaches. READ MORE
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22. The Impact of Perceived Fairness on Player Playstyle in Multiplayer Card Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This research study explores the influence of perceived fairness on players' playstyle in multiplayer card games. The study focuses on a card game called "Insomnia" and its modified versions to investigate players' perceptions of fairness and their subsequent behavior. READ MORE
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23. From Board Games to Unicorns: Gamification and Its Impact on Ideation for Nascent Entrepreneurs
University essay from Lunds universitet/Företagsekonomiska institutionenAbstract : Title: From Board Games to Unicorns: Gamification and Its Impact on Ideation for Nascent Entrepreneurs Seminar date: January 11th, 2023 Course: FEKH99, Bachelor Degree Project in Entrepreneurship and Innovation Management, Business administration, Undergraduate level, 15 University Credit Points Authors: Jonathan Andersson, Måns Heurlin, Jonathan Rooth Supervisor: Joakim Winborg Keywords: Gamification; Innovation; Ideation; Entrepreneurship; Nascent entrepreneurs; Idea generation Research question: What are the effects of gamification on ideation for nascent entrepreneurs? Purpose: The purpose of the study is to contribute with increased understanding of how decision- makers in startups argue when choosing location of production. Methodology: Quasi-experiment with a deductive logic of inquiry, executed through semi-structured interviews. READ MORE
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24. Visually Difficult : The Effect of Graphics on Performative Difficulty in Games
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : Designing entertaining games requires control over the difficulty experienced by players. Gameplay has a clear impact on the difficulty and as such is easy to handle but other factors such as graphics do not share this clear cut impact. READ MORE
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25. Learning by Gaming : Design and Evaluation of a Serious Game to Increase Energy Literacy
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This study explores the design and effectiveness of a serious board game aimed at promoting energy literacy in the context of residential energy consumption. With electricity consumption and energy conservation being highly relevant and pressing topics today, there is a growing need to address the lack of knowledge and awareness surrounding household energy consumption. READ MORE