Essays about: "Game immersion"

Showing result 1 - 5 of 86 essays containing the words Game immersion.

  1. 1. Repeating Despite Repulsion: The Freudian Uncanny in Psychological Horror Games

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Julia Jespersdotter Högman; [2021]
    Keywords : literature; game studies; video game studies; sigmund freud; the uncanny; english; english literature; literature studies; english studies; video game fiction; written fiction; silent hill; cry of fear; psychological horror; horror; horror games; psychological horror games; outlast; P.T.; games; narrative; narrative games; linear horror games; story games;

    Abstract : This thesis explores the diverse and intricate ways the psychological horror game genre can characterise a narrative by blurring the boundaries of reality and imagination in favour of storytelling. By utilising the Freudian uncanny, four video game fictions are dissected and analysed to perceive whether horror needs a narrative to be engaging and pleasurable. READ MORE

  2. 2. What factors create intrinsic and extrinsic motivations in video games?

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Markus Brodd; Spyridon Passas; [2021]
    Keywords : ;

    Abstract : The aim of this study is to find out what factors generate intrinsic and extrinsic motivations in video games. A stimulated recall method is used to conduct a study, where nine participants played The Legend of Zelda: Breath of the Wild (Nintendo, 2017) for 20 minutes before participating in an interview about their game session. READ MORE

  3. 3. Evaluation of Car Engine Sound Design Methods in Video Games

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Harald Af Malmborg; [2021]
    Keywords : ;

    Abstract : Realistic interactions with sound objects in video games are a contributing factor to the overall immersion. Car engine sound design is an area where the auditory feedback from driving would have an impact on that immersion. For this study, three methods for designing car engine sounds are evaluated. READ MORE

  4. 4. How to develop a minimalist, fun and engaging climb/sneak/assassination game with flow in Unreal Engine 4

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Aakif Sultan; [2021]
    Keywords : Unreal; Engine; Game; Sneak;

    Abstract : A lot of research has been done on creating flow, absorption, immersion, and engagement in videogames especially in the past decade. In this report I will propose game design choices which induceflow state in players, and analyzing the creation of a stealth assassination game in Unreal Engine. READ MORE

  5. 5. How Quicksave and Quickload Affects Immersion Within Immersive Simulation Games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Alexandru Bugnar; Jesper Persson; [2021]
    Keywords : Immersive Sim; Immersion; Flow; Presence; Mechanics; Game Design; Immersive Sim; Inlevelse; Flöde; Närvaro; Mekaniker; Spel Design;

    Abstract : Immersive sims are all about being immersed and acting in a believable world, despite this,we believe that how their save systems affect player experience has not been exploredenough. In this paper we examined the relationship between save systems, save scumming,and player immersion using the scales tested by Weibel and Wissmath (2012) in their studyabout presence and flow and how they constitute immersion. READ MORE