Essays about: "Game-based learning"

Showing result 1 - 5 of 26 essays containing the words Game-based learning.

  1. 1. The study of digital gamebased learning on motivating Chinese primary students to study mathematics

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Xiaoyue Peng; [2019]
    Keywords : Digital game-based learning; DGBL; Qualitative research; Qualitative data and Online research;

    Abstract : The research focus of this paper discusses digital game-based learning as a novel learning approach and further emphasises on the empirical study of technologies motivating Chinese primary students to study and learn mathematics at home. Considering that digital game-based learning is still under development, the effects of it is still controversial. READ MORE

  2. 2. Game mechanics, Role play, and Narrative - Critically learning values through games

    University essay from Malmö universitet/Teknik och samhälle

    Author : Sebastian Öhman; [2019]
    Keywords : Role-playing games; Simulation; Narratology; Game-based learning; Convention of the Rights of the Child; Table top role-playing games; Immersion;

    Abstract : In 2018, the Swedish Parliament decided to make the UN Convention on the Rights of the Child a civil law, which will be implemented in the year 2020. The consequences of the decision are not unproblematic. READ MORE

  3. 3. Leadership Competencies Development through Game-Based Learning

    University essay from Linnéuniversitetet/Institutionen för organisation och entreprenörskap (OE); Linnéuniversitetet/Institutionen för organisation och entreprenörskap (OE)

    Author : Marina Covalciuc; Gautier Kerleguer; [2019]
    Keywords : Leadership competencies; Game-based learning; Conceptual research; educational game; leadership development; competency measurement; strategic thinking;

    Abstract : In contemporary world, there is a constant need for leadership development. Technological advancements, excessive uncertainty and severe hostility on one hand and high expectations from subordinates, pressure from stakeholders on another hand force leaders to develop more skills and competencies in order to succeed. READ MORE

  4. 4. What's their game? - A study of teacher preparation for using digital game-based teaching

    University essay from Malmö universitet/Lärande och samhälle

    Author : Jonas Lindskog; Michelle Stavroulaki; [2019]
    Keywords : Digital game-based teaching; Digital game-based learning; Gamification; Teacher perceptions; Teacher educator perceptions; Teacher training programs;

    Abstract : The purpose of this study is to examine perceptions regarding digital game-based teaching and the extent to which teachers of English in Sweden have been prepared to use this approach. The basis for this study is the research on the effects of digital games for language learning and the perceived lack of the incorporation of these in teaching, creating a gap between student interests and teaching methods. READ MORE

  5. 5. Acquiring low-frequency English vocabulary by contextual guessing amongst Swedish learners of English playing The Infectious Madness of Doctor Dekker

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Joakim Johansson; [2019]
    Keywords : Digital games; education; game-based learning; language learning; vocabulary learning;

    Abstract : Video and computer game users are frequently stated as possessing a higher proficiency in English. In this study, 3 Swedish upper secondary school students from different programs played The Infectious Madness of Doctor Dekker, a lovecraftian murder mystery game. READ MORE