Essays about: "Game-based learning"

Showing result 21 - 25 of 48 essays containing the words Game-based learning.

  1. 21. To what degree does digital game based learning affect the language acquisition of young EFL learners?

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Izabella Karlsson; Irma Mehmedovic; [2020]
    Keywords : Second language acquisition; young efl learners; Digital game-based learning; English; Language skills; Language teching;

    Abstract : In the current study, we synthesize recent research on digital game-based learning and itspotential effect on the speaking and interaction skills of young learners of English as a secondlanguage. Various relevant studies enlisting different methodologies are reviewed todetermine how digital games affect speaking and interaction skills and the role of motivationin the process. READ MORE

  2. 22. The study of digital gamebased learning on motivating Chinese primary students to study mathematics

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Xiaoyue Peng; [2019]
    Keywords : Digital game-based learning; DGBL; Qualitative research; Qualitative data and Online research;

    Abstract : The research focus of this paper discusses digital game-based learning as a novel learning approach and further emphasises on the empirical study of technologies motivating Chinese primary students to study and learn mathematics at home. Considering that digital game-based learning is still under development, the effects of it is still controversial. READ MORE

  3. 23. Game mechanics, Role play, and Narrative - Critically learning values through games

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Sebastian Öhman; [2019]
    Keywords : Role-playing games; Simulation; Narratology; Game-based learning; Convention of the Rights of the Child; Table top role-playing games; Immersion;

    Abstract : In 2018, the Swedish Parliament decided to make the UN Convention on the Rights of the Child acivil law, which will be implemented in the year 2020. The consequences of the decision are notunproblematic. READ MORE

  4. 24. Using Gamification and Augmented Reality to Encourage Japanese Second Language Students to Speak English

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yuanping Lyu; [2019]
    Keywords : ;

    Abstract : Language anxiety is one of the key problems that hinder language learners to speak a target second language. This problem is especially relevant for Japanese second language learners, who tend to have difficulties in English. READ MORE

  5. 25. Leadership Competencies Development through Game-Based Learning

    University essay from Linnéuniversitetet/Institutionen för organisation och entreprenörskap (OE)

    Author : Marina Covalciuc; Gautier Kerleguer; [2019]
    Keywords : Leadership competencies; Game-based learning; Conceptual research; educational game; leadership development; competency measurement; strategic thinking;

    Abstract : In contemporary world, there is a constant need for leadership development. Technological advancements, excessive uncertainty and severe hostility on one hand and high expectations from subordinates, pressure from stakeholders on another hand force leaders to develop more skills and competencies in order to succeed. READ MORE