Essays about: "Game-based learning"

Showing result 26 - 30 of 48 essays containing the words Game-based learning.

  1. 26. Acquiring low-frequency English vocabulary by contextual guessing amongst Swedish learners of English playing The Infectious Madness of Doctor Dekker

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Joakim Johansson; [2019]
    Keywords : Digital games; education; game-based learning; language learning; vocabulary learning;

    Abstract : Video and computer game users are frequently stated as possessing a higher proficiency in English. In this study, 3 Swedish upper secondary school students from different programs played The Infectious Madness of Doctor Dekker, a lovecraftian murder mystery game. READ MORE

  2. 27. Supporting User Engagement in Participatory Design: A Multiple-fidelity Prototyping Approach

    University essay from Umeå universitet/Institutionen för informatik

    Author : Charlotte Lau; [2019]
    Keywords : Prototyping approach; multiple-fidelity prototyping; prototype fidelity; prototypes as filters; participatory design; augmented reality; game-based learning; experience design; user engagement;

    Abstract : Over the history of interaction design, concepts and methods of prototyping have been significantly developed to address new challenges faced by the field and the ever-going advancement of new technologies. Some of the important developments are related to the notions of mixed-fidelity prototyping, experience prototyping, and prototypes as filters. READ MORE

  3. 28. What's their game? - A study of teacher preparation for using digital game-based teaching

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Jonas Lindskog; Michelle Stavroulaki; [2019]
    Keywords : Digital game-based teaching; Digital game-based learning; Gamification; Teacher perceptions; Teacher educator perceptions; Teacher training programs;

    Abstract : The purpose of this study is to examine perceptions regarding digital game-based teachingand the extent to which teachers of English in Sweden have been prepared to use thisapproach. The basis for this study is the research on the effects of digital games for language learning and the perceived lack of the incorporation of these in teaching, creating a gap between student interests and teaching methods. READ MORE

  4. 29. WHAT MAKES A GAME 'EDUCATIONAL'? An interview study about teachers’ perceptions of educational games and game based learning

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Björn Lindgren; [2018-10-26]
    Keywords : qualitative content analysis; interview study; game design; educational game; Game based learning;

    Abstract : The discourse of educational games and game based learning is comprised of a diverse cluster of arguments, expressed by commercial actors, researchers and educators. This thesis has explored how teachers relate to the discourse of arguments surrounding educational games and game based learning, with a focus on what teachers consider to be 'educational' regarding games and what they view as meaningful usage of games in educational settings. READ MORE

  5. 30. Teaching Concurrency in a Modern Manner, Flipped Classroom or Game-Based Learning

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Bobby Murphie; Mattias Hansen; [2018]
    Keywords : Teaching; Learning; Multithreading; Concurrency; Game-based learning; Flipped classroom;

    Abstract : Mycket forskning har gjorts för att hitta förbättrade sätt att lära ut concurrency. Allt från visualiseringsverktyg till spel-baserad inlärning och flippat klassrum. Dock så saknas forskning som jämför metoder och modeller som lär ut concurrency. READ MORE