Essays about: "Gamers"
Showing result 1 - 5 of 89 essays containing the word Gamers.
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1. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. READ MORE
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2. Unlocking the Battle Pass: Broadening the Scope of Video Game Gamification
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : While gamification has been extensively studied in specific fields, such as education and health, its application in other domains remains understudied. This thesis explores how battle passes, a common gamification system found in video games, are implemented and examines their potential challenges and limitations within and beyond video games. READ MORE
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3. Navigating the Evolving World of Fashion In-Game Advertising
University essay from Uppsala universitet/Medier och kommunikationAbstract : Abstract This study addresses gaming as an interactive digital advertising tool, aiming to explore its effectiveness in digital marketing overall and to examine its impact on digital marketing for the fashion industry in particular. Purpose The purpose of this paper is to present an analytical framework for explaining the appeal of games for fashion brand advertising. READ MORE
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4. Video Game Preservation and Emulation from Three Perspectives: Developers, Archivists and Gamers
University essay from Södertörns högskola/MedieteknikAbstract : This paper presents a comprehensive research study that investigates the perspectives of video game preservation from three distinct target groups consisting of game developers, game museums, and video game enthusiasts. Each target group expressed their thoughts and opinions regarding game preservation efforts and the use of emulation as a preservation method. READ MORE
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5. Positive Behavior from Competitive Games : Self-Determination theory
University essay from Uppsala universitet/Institutionen för speldesignAbstract : The purpose of this study is to explore what positive impacts competitive games can provide on player’s behavior. Precisely, this research demonstrates the theory of self-development and what key factors it includes for a positive outcome from players’ side. READ MORE