Essays about: "Gaming as a Service"

Showing result 1 - 5 of 29 essays containing the words Gaming as a Service.

  1. 1. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Samuel Larsson; [2023]
    Keywords : Virtual; Reality; Gaming; Games; Streamed; Quality of Experience; Mean opinion score; streaming; Serious Sam VR; VR; Cloud gaming;

    Abstract : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. READ MORE

  2. 2. Investigating Users' Quality of Experience in Mobile Cloud Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Markus Blomqvist; [2023]
    Keywords : Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Abstract : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. READ MORE

  3. 3. The Future of Gaming? : A study on the effects of cloud gaming on traditional game purchase and engagement

    University essay from Umeå universitet/Företagsekonomi

    Author : Alexander Kokkonen; Josef Holmlund; [2023]
    Keywords : Cloud gaming; Technology acceptance; subscription marketing; perceived value; perceived ease of use; consumer motivations; hard-core gamer; casual gamer; non-gamer;

    Abstract : In recent years, there has been an increased number of people that are engaged in gaming - a phenomenon connected to constantly developing internet infrastructure and a growing middleclass. The phenomenon of Cloud gaming has received increasing attention since it was introduced some years ago; in 2022 all Cloud gaming services combined had 31,7 million paying users. READ MORE

  4. 4. Mixed Reality Visualization of 3D-CAD Assemblies for Rapid Prototyping : a description of the current state of Mixed Reality visualization

    University essay from Linköpings universitet/Institutionen för systemteknik

    Author : Arvid Westerlund; [2023]
    Keywords : ;

    Abstract : Mixed, virtual, and augmented reality technology blends virtual and real elements, offering unlimited potential for various industries such as gaming, medical science, and industrial manufacturing. This report aims to show the development process of a system for visualization of and interaction with large and advanced CAD assemblies. READ MORE

  5. 5. Real-Time Inspired Hybrid Scheduler for 5G New Radio

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Tommy Andersson; [2022]
    Keywords : 5G NR; Network Scheduling; Real-Time Scheduling; Cloud Gaming; Quality of Experience;

    Abstract : As an increasing position of the world’s communication moves towards the cloud and wireless solutions the requirement for good throughput and low delay increases. One step towards meeting higher requirements is the move from 4G Long Term Evolution (LTE) to 5G New Radio (NR). READ MORE