Essays about: "Graphical User"

Showing result 1 - 5 of 513 essays containing the words Graphical User.

  1. 1. Designing User Interfaces for Increased Depth Perception in Remote Crane Operation

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Johan Harju; [2024]
    Keywords : Depth perception; teleoperations; view perspective; graphical user interface; remote operation;

    Abstract : This study investigates different design choices for graphical user interfaces meant to improve depth perception in remote crane operation through measuring efficiency and user experience. To achieve this, three different graphical user interface designs were created and implemented into a cargo port simulator within the game engine Unity. READ MORE

  2. 2. Exploring the use of low-code software development in the automotive industry : thesis conducted at the Scania engine assembly facility

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Matteus Henriksson; [2024]
    Keywords : low-code development; no-code; rapid application development; automotive industry; power platform;

    Abstract : The growing demand for IT professionals to develop and maintain software is creating huge concerns for organizations looking to keep up and build resilience. The trends show that there is a large shortage compared to the demand. Manufacturing companies are no exception to this, and the adoption of Industry 4. READ MORE

  3. 3. An evaluation of GPU virtualization

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Josef Vilestad; [2024]
    Keywords : gpu; virtualization; mig; siov;

    Abstract : There has been extensive research and progress on virtualization on CPUs for a while. More recently the focus on GPU virtualization has increased as processing power doubles roughly every 2.5 years. Coupled with advances in memory management and the PCIe standard the first hardware assisted virtual solutions became available in the 2010s. READ MORE

  4. 4. Rules of Thumb for VR RTS games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : David Hultsten; Martin Quach; [2023-11-30]
    Keywords : Game design; strategy games; thesis; guidelines; games; UI; VR;

    Abstract : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. READ MORE

  5. 5. Front-end of a Debugger for Compiled Programs in Haskell

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Andreas Olsson; Carl Bergman; Brage Salhus Bunk; Elias Johansson; Krešimir Popovic; [2023-03-03]
    Keywords : Haskell; debugger; debug; heap; lazy evaluation; functional programming; GHC;

    Abstract : There are debugging tools available for Haskell programs today, but despite providing help for developers, these tools are not widely used in the Haskell community. Current debugging tools for Haskell have different kinds of limitations. This thesis will discuss the implementation of a new debugger with a graphical interface. READ MORE