Essays about: "Heuristic Evaluation limitations"

Showing result 1 - 5 of 9 essays containing the words Heuristic Evaluation limitations.

  1. 1. Visualisation for Informed Decision-Making in Industry 4.0 : Affordances and limitations of incorporating contextual knowledge management and visualisation into a downtime management tool

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kimberly Truc Quynh Nguyen; [2023]
    Keywords : Contextual Knowledge Management; Knowledge Visualisation; Human-Computer Interaction; Kontextuell kunskapshantering; Kunskapsvisualisering; Människa-Data Interaktion;

    Abstract : The main objective of Industry 4.0 (I4.0) is to advance and ensure better manufacturing efficiency, productivity, and flexibility through the smart use of emergent technologies to enable the development of digital tools to visualise crucial information regarding factory events, products, and processes. READ MORE

  2. 2. Further Development of Scheduling Functionality for Graphical Elements in the Content Management System Contentful : Development of custom applications using Contentful SDK

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Sebastian Thunberg; [2023]
    Keywords : Application; Design proposals; Flexibility; Heuristic evaluation; Interface; Redesign; Research and development; Software development kit; Usability; Applikatio; Designförslag; Flexibilitet; Heuristisk utvärdering; Gränssnitt; Ny design; Forskning och utveckling; Utvecklingspaket för mjukvara; Användbarhet;

    Abstract : This thesis aims to improve a scheduling application’s usability and accessibility by redesigning its interface and implementing it using the Contentful App framework. The application is being used by employees at the company Aktiebolaget Trav Galopp. The existing application is described as difficult and time consuming to use. READ MORE

  3. 3. TOWARDS A DESIGN FRAMEWORK FOR EVALUATING BOOKING SYSTEMS : A Comprehensive Examination

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Emmy Gulliksson; [2023]
    Keywords : Booking Systems; Interface Design; Design guidelines; Design framework; Usability; User Experience; Heuristic Evaluation; Usability Challenges; Bokningssystem; Gränssnittsdesign; Designriktlinjer; Designramverk; Användbarhet; Användarupplevelse; Heuristisk utvärdering; Anvaändbarhetsutmaningar;

    Abstract : This master’s thesis investigates the usability challenges in current booking systems and proposes a new design framework to address these challenges. The research encompasses an in-depth analysis of the usability issues associated with booking systems used to create the design guidelines for the framework. READ MORE

  4. 4. An analysis of the Swedish web accessibility law through two public sector websites : A comparative study on the Student Financial Aid,and the Public Employment Service.

    University essay from Jönköping University/Tekniska Högskolan

    Author : Linnéa Johnsson; Anna Wiman; [2020]
    Keywords : Web accessibility; Web inclusion; Web exclusion; WCAG;

    Abstract : Purpose  The purpose of this study was to investigate how well the law on accessibility is implemented, to find what implications there might be when accessing a website, and to find out how well a website needs to be adapted for it to be accessible. Method  The researchers made a comparative study between the Swedish public sector desktop websites, the Student Financial Aid and the Public Employment Service. READ MORE

  5. 5. Attempting to diffract in-game factions : An analysis of the lack of innovation regarding conflict-driven coalitions.

    University essay from Blekinge Tekniska Högskola

    Author : Kevin Sürek; Daniel Taxén; [2018]
    Keywords : Diffraction; faction; heuristic; bottleneck; functionality; critical design;

    Abstract : This Bachelor thesis reviews the concept of non-innovative faction groups in digital games and the cause and effect of such systems. The paper goes into detail on what diffractions are available to developers when creating a faction driven game. It also illuminates the need to be aware of consequences of small details in a big picture. READ MORE