Essays about: "IT-företag"

Showing result 1 - 5 of 23 essays containing the word IT-företag.

  1. 1. Recognizing and Defending Against Phishing Attacks in Large Organizations

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Matay Mayrany; [2023]
    Keywords : Security; Email; Phishing; Social Engineering; Educational Training Programs; Säkerhet; e-post; nätfiske; social teknik; utbildningsprogram;

    Abstract : As technology keeps integrating further into our personal and professional lives, digital security is a growing concern for our individual and public safety. Email phishing is the most common attack vector, often utilized by malicious actors to trick victims into taking irresponsible actions that benefit the attackers. READ MORE

  2. 2. From Data to Decisions: Decisive Factors Influencing Swedish IT SMEs Adoption of Business Intelligence Systems

    University essay from Uppsala universitet/Institutionen för informatik och media; Uppsala universitet/Företagsekonomiska institutionen

    Author : Shayan Nilfouroushan; Tarik Almohtasib; [2023]
    Keywords : SME; Adoption; Business Intelligence BI ; Business Intelligence Systems BIS ; Decision-making; Perceived usefulness PU ; Perceived Ease of Use PEU ; Technology Acceptance Model TAM ; The Technology Organisation Environment Framework TOEF ;

    Abstract : Research Question: Which are the decisive factors that impact the adoption of business intelligence systems (BIS) among IT SMEs in Sweden? Purpose: This paper aims to examine Swedish SMEs and understand which decisive factors have an impact on the decision makers and their adoption of BIS. This study aims to study SMEs that have already adopted BIS. READ MORE

  3. 3. Adopting Observability-Driven Development for Cloud-Native Applications : Designing End-to-end Observability Pipeline using Open-source Software

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Chujie Ni; [2023]
    Keywords : Observability-driven Development; End-to-end observability; Open-source pipeline; OpenTelemetry; Kubernetes; Observerbarhetsdriven utveckling; observerbarhet från slut till slut; pipeline med öppen källkod; OpenTelemetry; Kubernetes;

    Abstract : As cloud-native applications become more distributed, complex, and unpredictable with the adoption of microservices and other new architectural components, traditional monitoring solutions are inadequate in providing end-to-end visibility and proactively identifying deviations from expected behaviour before they become disruptive to services. In response to these challenges, observability-driven development (ODD) is proposed as a new methodology that leverages tools and practices to observe the state and detect the behaviour of systems. READ MORE

  4. 4. External Digital Communication of Employer Branding Inclusivity : A Multiple Case Study:CGI Inc., Nexer Group & Toxic Interactive Solutions

    University essay from Jönköping University/Internationella Handelshögskolan

    Author : Ebrahim Al-Sharif; [2023]
    Keywords : Employer branding EB ; diversity branding; inclusion branding; employer of choice EOC ; external digital communication; information technology IT ; Arbetsgivarvarumärke; mångfaldsvarumärke; inkluderingsvarumärke; föredragen arbetsgivare; extern digital kommunikation; informationsteknologi IT ;

    Abstract : Background: To win the “war for talent” and recruit highly skilled candidates, employers need to distinguish themselves from their competitors by securing employer-of-choice (EOC) status. In competitive industries such as information technology (IT), companies focus on shaping unique employer branding (EB) strategies to help find or retain top talent and the indispensable edge or advantages that come along with them. READ MORE

  5. 5. Perceived effect from using a gamified app developed to reduce employee greenhouse emissions

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oliver Shin; [2022]
    Keywords : Digital Behavior Change Interventions; DBCI; Greenhouse Gas Emissions; Sustainable behavior; Gamification;

    Abstract : This study has focused on investigating the perceived effect on knowledge, retention and engagement from using a gamified app developed to reduce employee greenhouse emissions. Data was gathered using a “deed-based” mobile application at a large nordic commercial IT company. READ MORE