Essays about: "Incremental build model"

Found 4 essays containing the words Incremental build model.

  1. 1. Streaming Predictive Analytics on Apache Flink

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Foteini Beligianni; [2015]
    Keywords : analytics; streaming;

    Abstract : Data analysis and predictive analytics today are driven by large scale dis- tributed deployments of complex pipelines, guiding data cleaning, model training and evaluation. A wide range of systems and tools provide the basic abstractions for building such complex pipelines for offline data processing, however, there is an increasing demand for providing support for incremental models over unbounded streaming data. READ MORE

  2. 2. Prediction of re-admissions for critical health conditions : A Machine Learning Approach

    University essay from Blekinge Tekniska Högskola/Institutionen för datalogi och datorsystemteknik

    Author : Pranay Nizampuram; [2015]
    Keywords : machine learning; prediction; re-admission; readmission;

    Abstract : Context. Re-admission is the return hospitalization within 30 days from the date of original admission or discharge from hospital. Thecosts of the unplanned re-admissions were estimated to $25 billion per year alone in the U.S. READ MORE

  3. 3. User-Centered Design in Agile software development for in-house enterprise tools

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Samuel Farebo; [2015]
    Keywords : User-Centered Design; Agile; Interaction Design; Usability Testing;

    Abstract : The Agile software development model is driven by "learning by doing" and rejects Big Design Up Front (BDUF) for that reason. User-Centered Design (UCD) on the other hand requires a more holistic view to be able to create a usable user interface and in the end create a good user experience. READ MORE

  4. 4. Incremental digital product innovation in social mobile games : A case study of King Digital Entertainment

    University essay from Umeå universitet/Institutionen för informatik; Umeå universitet/Institutionen för informatik

    Author : Mònica García Hernández; Madeleine Volter; [2014]
    Keywords : King; Candy Crush Saga; Freemium business model; Innovation; Social Mobile Games; Cross Platform Games; Viralization; Facebook;

    Abstract : The aim of this thesis was to increase understanding of King company success in the social mobile game industry by asking the question: How does a company manage to organize the innovation work in successful casual games within social mobile gaming industry? In order to answer it, we conducted a case study research with secondary data in which we examined the company to discover the elements that contribute to this success, despite a lack of research in how these kind of companies build their business model and strategies, highlighting the players' behaviour. Our findings conclude it is possible to success in social mobile game industry using incremental innovation in different aspects: games design, implementation of the games, and in the business model. READ MORE