Essays about: "Interactive AI"

Showing result 1 - 5 of 24 essays containing the words Interactive AI.

  1. 1. "The Uphill AI Contract Challenge The Intra-Active Task: Reimagining Contracts"

    University essay from Göteborgs universitet/Juridiska institutionen

    Author : Filip Seiborg Wikström; [2024-02-16]
    Keywords : AI; Contract Law; New Materialism; Karen Barad; Intra-Action; Spacetimemattering; Ethico-Onto-Epistem-Ology; Cartesian-Newtonian paradigms; Antimethodology; Agency; Machine Learning;

    Abstract : The traditional contract theories are insufficient to handle the challenges Artificial Intelligence (AI) is currently causing and will continue to cause to contract law. These challenges involve problems concerning the subject/object divide, agency, the embedding of legal code into interactive programming code, and ethical aspects concerning the transfer of power away from lawyers. READ MORE

  2. 2. AI in Co-Creation : The usability and impact of AI tools for co- creation in participatory design to generate innovative and user- centric design solutions

    University essay from Södertörns högskola/Medieteknik

    Author : Sabine Freese; [2023]
    Keywords : ;

    Abstract : The current study focuses on applying generative Artificial Intelligence (AI) in participatory design processes, specifically scrutinising the interactive dynamics between AI and human actors during the creative endeavour. Practice-oriented workshops and including a real, complex application example constituted the methodological framework. READ MORE

  3. 3. Sensory : Designing an Ai-Powered Interactive Artefact for Managing Sensory Overload Experiences

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Bianca Trăistar; [2023]
    Keywords : Sensory Overload; mHealth; wearable; Artificial Intelligence; pattern recognition;

    Abstract : This project aims to explore how interactive technological artefacts can support young adults with sensory overload in their experiences. It intends to investigate the potential of carefully designing technologies tailored to the user's sensory needs of managing and reflecting on the sensory experience, and understanding their patterns. READ MORE

  4. 4. Utilizing GPT for Interactive Dialogue-based Learning Scenarios : A Comparative Analysis with Rasa

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Valdimar Björnsson; [2023]
    Keywords : Generative Pretrained Transformer; Rasa; Interactive Tutoring Systems; Conversational AI; Education Technology; Generativ förtränad transformator; Rasa; interaktiva handledningssystem; Conversational AI; Education Technology;

    Abstract : This thesis explores the use of advanced language models, specifically OpenAI’s Generative Pretrained Transformer (GPT), in the context of interactive tutoring systems built within a Unity-based game environment. The central problem addressed is whether the recent advancements in large language models make them feasible and useful to function as tutors specifically in providing meaningful, engaging, and educationally rich user interactions on a dialogue based learning platform developed by Fictive Reality. READ MORE

  5. 5. Fit for Practice? : Reflections on integrating interactive machine learning within in-clinic physiotherapy

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Lauren van Loo; [2023]
    Keywords : Physiotherapy; Interactive Machine Learning; Research-through-Design; Co- reflection; Human-AI interaction;

    Abstract : Interactive machine learning (IML) is a promising approach for personalising physiotherapy training. This thesis uses a research- through-design and reflective approach to explore how IML can be ecologically integrated within in-clinic physiotherapy. READ MORE