Essays about: "Interactive media design"

Showing result 21 - 25 of 60 essays containing the words Interactive media design.

  1. 21. Measuring and stimulatingphysical movement using interactive media

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Martin Sjödin Jonsson; Ammar Alderhally; [2020]
    Keywords : Motion games; camera; physical movement;

    Abstract : This thesis looks into how to design a web-based motion game, with a camera as an input device in order to make a game enjoyable to play while keeping the player movement rate as high as possible. The study explores different game mechanics for motion games and their impact on the players’ movement rate and the different types of physical motions created. READ MORE

  2. 22. Design of an interactive authoringtool for creating branchedvideo : Design av ett interaktivt författarverktyg för att skapa grenadevideor

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Simon Schmidt; Tyrén Nils; [2019]
    Keywords : Authoring tool;

    Abstract : With the release of ”Bandersnatch” in 2018, an interactive movie where the viewermakes choices that affects the outcome of the story, we know that successful interactivemovies are possible and appreciated. Although this technology already exists the possibilitiesare seemingly limitless. READ MORE

  3. 23. Quizzerfid : Stimulating curiosity through RFID technology.

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Mirte Ebel; [2019]
    Keywords : Interactive media design; embodied interaction; curiosity; RFID technology; playful engagement; design-research exploration;

    Abstract : Computer technology is increasingly being implemented into objects other than the standard desktop computer, be it for keeping existing products current in our digital age or simply exploring the possibilities within the field of embodied interaction. The present paper investigates the emotional-motivational state of curiosity by discussing the design process and results from “Quizzerfid”, a design exploration on the use of RFID technology on a tangible puzzle. READ MORE

  4. 24. Exploring interactive features in auto-generated articles through article visualization

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : Ali Abdel-Rehim; [2019]
    Keywords : Interaction Design; Automated Journalism; Algorithmic Transparency; Auto-Generated Article; News Consumption;

    Abstract : News articles generated by artificial intelligence rather than human reporters are referred to as automated journalism. This thesis explores how to create a trustworthy representation of news articles that mainly are generated by algorithmic decisions. READ MORE

  5. 25. What key design features can be identified in creating a tool/game for helping children open up about sexual abuse through the collaboration with health care professionals?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Moa Andersson; [2019]
    Keywords : Child sexual abuse; participatory method; key design features; therapy tool; stigmatization;

    Abstract : What key design features can be identified in creating a tool/game for helping children open up about sexual abuse through the collaboration with health care professionals? In today’s society, sexual abuse of children is a real and common occurrence. This research will explore what role interactive media can play in helping children open up about abuse as well as identify 11 key design features for designing such a tool. READ MORE