Essays about: "Interactivity"

Showing result 1 - 5 of 142 essays containing the word Interactivity.

  1. 1. Interactive Ecosystem Simulator

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Keywords : Ecosystem; Simulation; Unity; AI; ML; RL; ABM; GA; PCG; Welford;

    Abstract : As ecosystems are complex domains, both analytical and computer-aided modelscan aid in gaining insights about their dynamics. One such computer-aided modelis the concept of ecosystem simulation. This project aims to build an interactiveand visual ecosystem simulation in the Unity game engine. READ MORE

  2. 2. Linux CPU Schedulers: CFS and MuQSS Comparison

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : David Shakoori Gustafsson; [2021]
    Keywords : ;

    Abstract : The goal of this thesis is to compare two process schedulers for the Linux operating system. In order to provide a responsive and interactive user experience, an efficient process scheduling algorithm is important. This thesis seeks to explain the potential performance differences by analysing the schedulers' respective designs. READ MORE

  3. 3. From static reports to interactive visualizations : Increasing user engagement and enabling exploratory analysis by visualizing data-driven insights

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Lovisa Forsberg; [2021]
    Keywords : ;

    Abstract : By adding interaction to information visualization, it is possible to fully exploit the opportunities of visualizing data. Interactivity gives room for exploratory analysis and will increase user engagement. READ MORE

  4. 4. Information flows in Demand Responsive Public Transport : Interactivity, information, and flexibility in a modern ridesharing service

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Karl Hamnebo; Oscar Askfelt; [2021]
    Keywords : DRT; information flows; demand responsive transport; interactivity; flexibility; public transport; ride sharing;

    Abstract : The focus of this thesis is to study what and how information flows can be used to improve Demand responsive transport (DRT) systems by understanding potential users and how they could be willing to participate in DRT to a higher degree. The viewpoint of this thesis tends to lean towards a DRT service of a public transport type. READ MORE

  5. 5. Repeating Despite Repulsion: The Freudian Uncanny in Psychological Horror Games

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Julia Jespersdotter Högman; [2021]
    Keywords : literature; game studies; video game studies; sigmund freud; the uncanny; english; english literature; literature studies; english studies; video game fiction; written fiction; silent hill; cry of fear; psychological horror; horror; horror games; psychological horror games; outlast; P.T.; games; narrative; narrative games; linear horror games; story games;

    Abstract : This thesis explores the diverse and intricate ways the psychological horror game genre can characterise a narrative by blurring the boundaries of reality and imagination in favour of storytelling. By utilising the Freudian uncanny, four video game fictions are dissected and analysed to perceive whether horror needs a narrative to be engaging and pleasurable. READ MORE