Essays about: "Interaktion"

Showing result 1 - 5 of 599 essays containing the word Interaktion.

  1. 1. Enhancing interoperability for IoT based smart manufacturing : An analytical study of interoperability issues and case study

    University essay from KTH/Kommunikationssystem, CoS

    Author : Yujue Wang; [2020]
    Keywords : Internet-of-Things IoT ; Interoperability; Industry 4.0; FIWARE Generic Enabler; Cyber Physical Systems CPS ; Smart Manufacturing; Internet-of-things IoT ; Interoperabilitet; Industry 4.0; FIWARE Generic Enabler; Cyber Physical Systems CPS ; Smart tillverkning;

    Abstract : In the era of Industry 4.0, the Internet-of-Things (IoT) plays the driving role comparable to steam power in the first industrial revolution. IoT provides the potential to combine machine-to-machine (M2M) interaction and real time data collection within the field of manufacturing. READ MORE

  2. 2. Lek för alla : ett idéförslag för inkluderande lek vid Lundbyparken i Örebro

    University essay from SLU/Dept. of Urban and Rural Development

    Author : Marluz De Leon Gonzalez; [2020]
    Keywords : inkludering; inkluderande lek; inkluderande lekmiljö; naturlek;

    Abstract : De flesta lekplatser som finns idag är inte utformade för att barn med och utan funktionsnedsättningar kan göra lekaktiviteter tillsammans eftersom det saknas riktlinjer. Planerare, landskapsarkitekter och andra designers saknar kännedom i hur man gestaltar inkluderande lekmiljöer som bidrar till gemensamma lekupplevelser för alla individer. READ MORE

  3. 3. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Tianli Zhang; [2020]
    Keywords : Computer Graphics; Volumetric Rendering; Virtual Reality; Particle System; Participating Media; Illumination; Real-time Rendering;

    Abstract : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. READ MORE

  4. 4. Designing an Interactive tool for Cluster Analysis of Clickstream Data

    University essay from Uppsala universitet/Avdelningen för visuell information och interaktion; Uppsala universitet/Avdelningen för visuell information och interaktion

    Author : Sara Collin; Ingrid Möllerberg; [2020]
    Keywords : Hierarchical clustering; Unsupervised learning; User segmentation; Cluster visualization; Interactive tool; Cluster analysis; Clickstream; Interface design; Hierarkisk klustring; Användarsegmentering; Klustervisualisering; Interaktivt verktyg; Klusteranalys; Klickström; Gränssnittsdesign;

    Abstract : The purpose of this study was to develop an interactive tool that enables identification of different types of users of an application based on clickstream data. A complex hierarchical clustering algorithm tool called Recursive Hierarchical Clustering (RHC) was used. READ MORE

  5. 5. Expanding KTH's Canvas ecosystem to support additional automated services : Automating the injection of theses and their metadata into a digital archive

    University essay from KTH/Kommunikationssystem, CoS; KTH/Kommunikationssystem, CoS

    Author : Shayan Fallahian; Konstantinos Zioris; [2020]
    Keywords : Canvas; Learning Management System LMS ; DiVA; Headless browser; Puppeteer; Learning tools interoperability LTI ; parsing PDF; Canvas; Lärplattform; DiVA; Headless browser; Puppeteer; Lärverktyg Interoperabilitet; behandla PDF;

    Abstract : Whenever a student submits their final version of their thesis, a series of processes is triggered to finalize and archive the report. These processes are often handled in a less than efficient way which results in excessive manual labor and costs that can be prevent if automated. READ MORE