Essays about: "Intressanta platser"
Showing result 1 - 5 of 56 essays containing the words Intressanta platser.
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1. Life is like a Boxx : How do film production sites affect wireless transmission?
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Wireless transmission is an everyday part of movie production and a tool many people use in their work. Work, on a movie production, is fast, intense, and varies in geographical location almost on a daily basis (sometimes several locations in a day). Despite this, the stream, the transmission, must hold so the crew can work. READ MORE
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2. Human-Drone Interaction Failures
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Drones or unmanned aerial vehicles (UAVs) have become increasingly important in recent years. They are essential in many areas, such as crop monitoring and delivering critical medicine to hard-to-reach areas. This thesis delves into the often-overlooked aspect of failures within the multidisciplinary Human Drone Interactions (HDI) field. READ MORE
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3. Utemiljön ur ett hälsoperspektiv vid två äldreboenden : en fallstudie med platsanalys och metodåterkoppling på användningen av Quality evaluation tool
University essay from SLU/Dept. of People and SocietyAbstract : Detta arbete undersöker utemiljön vid två särskilda boenden för äldre genom ett hälsofrämjande perspektiv. Detta görs genom verktyget Quality evaluation tool (QET) och dess första steg landskapsanalys. READ MORE
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4. Site suitability assessment for green hydrogen production in the Valencian Community (Spain)
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : The Next Generation funds have promoted energy transition projects and specially in Spain many green hydrogen projects are being presented throughout the territory. When developing renewable hydrogen-related projects multiple parameters and inputs must be considered since the characteristics of the sites' surroundings will have a great impact in the profitability of the project. READ MORE
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5. Does the game Genshin Impact follow the 40 second rule for the frequency of points of interest that is used in The Witcher 3?
University essay from Uppsala universitet/Institutionen för speldesignAbstract : The open world game The Witcher 3: Wild Hunt (2015) has been proven to follow a 40 second rule when placing points of interest for players to explore. The developers of the game said in an interview that the rule existed, and this was proven by a study made in 2021 by Cojanu and Jaber (2021). READ MORE