Essays about: "Isabella Koniakowski"

Found 2 essays containing the words Isabella Koniakowski.

  1. 1. Debugging in a World Full of Bugs : Designing an educational game to teach debugging and error detection with the help of a teachable agent

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Isabella Koniakowski; [2020]
    Keywords : EdTech; educational technology; design; learning experience; education; feedback; debugging; bug; iterative; interview; sketch; pugh matrix; preschool; teachable agent; teacher; metaphor; Magical Garden; Lärteknologi; EdTech; design; utbildning; feedback; buggar; iterativ; intervju; skiss; pugh matris; förskola; lärare; metafor; lärkompis; lärande agent; agent; Magiska Trädgården;

    Abstract : This study used the Magical Garden software and earlier research into computational thinking as a point of departure to explore what metaphors could be used and how a teachable agent could be utilised to introduce debugging and error detection to preschool children between four and six years old. A research through design methodology allowed the researcher to iteratively work divergently and convergently through sketching, creating a Pugh matrix, conducting six formative interviews, and finally creating two hybrid-concepts as paths to teaching debugging in the form of concepts. READ MORE

  2. 2. When Should Feedback be Provided in Online Forms? : Using Revisits as a Measurement of Optimal Scanpath Disruption and Re-evaluating the Modal Theory of Form Completion.

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Isabella Koniakowski; [2017]
    Keywords : Eye tracking; Interaction design; Interaction processes; Online forms; Web forms; User feedback; Error handling; Form validation; Validation mechanisms; Error message presentation; Inline validation; Field validation;

    Abstract : In web forms, feedback can be provided to users at different points in time. This study investigates these three ways of providing feedback to find which results in the shortest completion time, which results in the lowest number of gaze revisits to input fields, and which type of feedback the users prefer. READ MORE