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Showing result 1 - 5 of 53 essays matching the above criteria.

  1. 1. Machine Learning for Spatial Positioning for XR Environments

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Khaled Alraas; [2024]
    Keywords : Extended Reality; Machine Learning; Sensor Fusion; Spatial Data Accuracy Virtual Productions; Augmented Reality; Virtual Reality; Real-time Camera Tracking; Location-Based Services; Gaming Platforms; Sensor Integration;

    Abstract : This bachelor's thesis explores the integration of machine learning (ML) with sensor fusion techniques to enhance spatial data accuracy in Extended Reality (XR) environments. With XR's revolutionary impact across various sectors, accurate localization in virtual environments becomes imperative. READ MORE

  2. 2. Augmented Urban Values : Virtual Gothenburg as a place for citizen dialogue and shared lived experiences

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sanna Klefbom; [2021]
    Keywords : social design; digital twins; smart cities; civic engagement;

    Abstract : In the domain of social design, this thesis introduces a design project that explores a place-centric view on interaction design to address issues of participation, representation, and place. The project aims to envision possible futures of city-scaled digital twins as places that enable collective engagement within communities and between citizens and cities. READ MORE

  3. 3. So... this is how you look on Tinder : A quantitative study about how young adults in Sweden self-present themselves on Tinder.

    University essay from Karlstads universitet/Fakulteten för humaniora och samhällsvetenskap (from 2013)

    Author : Emelie Pettersson; Warat Lindström; [2019]
    Keywords : Self-presentation; gender; stereotypes; online dating; young adults;

    Abstract : The purpose of this study is to analyze how young adult self-present themselves on Tinder and the relationship between user’s self-presentation and gender to investigate if there are differences. While there are plenty of research connected to self-presentation and online dating, most of them were conducted on English speaking dating sites. READ MORE

  4. 4. Megalith Grave Escape : Using escape room game mechanics for cultural heritage sites

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Kristofer Vaske; [2019]
    Keywords : location-based games; spatial games; cultural heritage; escape room games;

    Abstract : This report documents the development of a concept and prototype for a mobile application with the purpose of making the megalith graves surrounding the town of Falköping more engaging and interactive for visitors. Because of the limitations of working with heritage sites that cannot be altered to support a gaming experience, the usage of escape room game mechanics is explored. READ MORE

  5. 5. User perception of location-based services : attitudes, behavior and privacy concerns

    University essay from

    Author : Sofie Thulin; Nadine Rashid; [2019]
    Keywords : location-based services; LBS; user acceptance; user value; privacy; personal integrity; information technology; GDPR;

    Abstract : Compared to the use of a traditional mobile phone, a smartphone user may experience advanced computing capability and connectivity. Internet connection along with advanced technology allows users to access the web, GPS navigation system, WIFI hotspot, etc. READ MORE