Essays about: "Location-based games"
Showing result 1 - 5 of 11 essays containing the words Location-based games.
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1. Designing UI for non-professional level creation regarding location-specific mobile games
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : The release of the location-based game Pokemon Go saw the creators breaking world records for most revenue grossed by a mobile game within its first month. With location-based games and services such as Pokemon Go becoming mainstream, new opportunities in the market have been opened. READ MORE
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2. Searching for milk hares : Evaluating a web-based tool for location-based storytelling within cultural heritage
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This report details an attempt to create an interactive Location-based storytelling-experience for mobile devices using QR-codes, and an investigation into the feasibility of such an approach. The underlying purpose of the study is to explore web-based methods of developing interactive Location-based story-telling experiences as a cost-efficient alternative to mobile app-development. READ MORE
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3. Combining a location-based mobile game and a connected wearable for history learning purposes
University essay from Södertörns högskola/MedieteknikAbstract : While much attention in location-based game and wearable research is about their benefits as in-class education or is aimed at children, rather less research has been done about the combination of location-based games and wearables in private use. This paper investigates a game solution for the low history knowledge of German teenagers and focuses on the learning success of the combination of a proposed location-based mobile game and wearable, called ‘Geocation’ for educational purposes as well as the enjoyment of it. READ MORE
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4. Megalith Grave Escape : Using escape room game mechanics for cultural heritage sites
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This report documents the development of a concept and prototype for a mobile application with the purpose of making the megalith graves surrounding the town of Falköping more engaging and interactive for visitors. Because of the limitations of working with heritage sites that cannot be altered to support a gaming experience, the usage of escape room game mechanics is explored. READ MORE
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5. Communicate to Win : Real-time communication services for location-based learning activities
University essay from Linnéuniversitetet/Institutionen för medieteknik (ME)Abstract : In recent years, mobile devices have become an integral part of our everyday life in various fields. The technology that powers them is used in various devices, such as smartphones, tablets, and PDAs. READ MORE