Essays about: "Mini games"

Showing result 1 - 5 of 7 essays containing the words Mini games.

  1. 1. Evaluating behaviour tree integration in the option critic framework in Starcraft 2 mini-games with training restricted by consumer level hardware

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Fredrik Lundberg; [2022]
    Keywords : Hierarchical reinforcement learning; reinforcement learning; behaviour tree; option critic; Starcraft 2; Hierarkiskt förstärkningsinlärning; förstärkningsinlärning; beteendeträd; option critic; Starcraft 2;

    Abstract : This thesis investigates the performance of the option critic (OC) framework combined with behaviour trees (BTs) in Starcraft 2 mini-games when training time is constrained by a time frame limited by consumer level hardware. We test two such combination models: BTs as macro actions (OCBT) and BTs as options (OCBToptions) and measure the relative performance to the plain OC model through an ablation study. READ MORE

  2. 2. Development of webcam-basedmotion mini-games with a focuson whole-body interaction andskeletal tracking

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Techit Lerssongkram; [2022]
    Keywords : Computer games; Exergames; Full body interaction; Game design; Game development; Gaming experience; Godot; MediaPipe; Minigame; Motion-control; Physical interaction.;

    Abstract : "Sitting is the new smoking" and is one of the major causes of human health problems today. Swedes train the most in the world but are also among those who work  mostsedentary. Proper movement while taking 1 minute of active short breaks helps to preventfurther health problems. READ MORE

  3. 3. Exploration of smell rehabilitation video games

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Martin Wibom; [2021]
    Keywords : Olfactory; Computer games; Mini games; Smell; Physical therapy; HCI; interaction design; Rehabilitation; design; Smell training; Olfactory rehabilitation; Covid-19; Smell loss;

    Abstract : This project explores opportunities in designing hybrid digital/physical smell rehabilitation video games using no unique game peripherals. During a 13-week process, three major iterations were created and externally tested on a small user group. READ MORE

  4. 4. Improving Co-play Between Parents and Children in a Roblox Game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jonathan Geffen; [2021]
    Keywords : Co-play; Intergenerational Play; Roblox; Parent; Child; Digital Games; Game Design; ;

    Abstract : Co-play of digital games between parents and their children is a beneficial but underutilized media mediation strategy. Previous research on this topic has resulted in various design recommendations meant to support and encourage co-play. READ MORE

  5. 5. AlphaZero with Input Convex Neural Networks

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Shuyuan Zhang; [2020]
    Keywords : ;

    Abstract : Modelling and solving real-life problems using reinforcement learning (RL) approaches is a typical and important branch in the world of artificial intelligence (AI). For playing board games, AlphaZero has been proved to be successful in games such as Go, Chess, and Shogi against professional human players or other AI counterparts. READ MORE