Essays about: "Mixed Reality"
Showing result 11 - 15 of 155 essays containing the words Mixed Reality.
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11. Visions of Couture : Designing an Interactive System for Fashion
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : Visions of Couture is a project that explores the relationship between high fashion and technology. The aim of this work was to incorporate interactivity in a context, namely fashion, that has always been a pioneer in research and innovation but where interactive artefacts have so far had quite a marginal role. READ MORE
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12. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE
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13. Big Data Visualization in Extended Reality
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : Effectively utilizing Big Data can be a challenge for many companies. Due to its volume, many aspects of the data processing pipeline such as storage, retrieval and usage may quickly become problematic. For example, it could be difficult identifying the relevant metrics when analyzing a service failure. READ MORE
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14. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. READ MORE
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15. An Evaluative Study on the Impact of Immersion and Presence for Flight Simulators in XR
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Flight simulators are a central training method for pilots and with the advances of human-computer interaction, new cutting-edge technology introduces a new type of simulator using extended reality (XR). XR is an umbrella term for many representative forms of realities, where physical reality (PR) and virtual reality (VR) are the endpoints of this spectrum, and any reality in between can be seen as mixed reality (MR). READ MORE