Essays about: "Mixed Reality"
Showing result 21 - 25 of 155 essays containing the words Mixed Reality.
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21. 2D or not 2D: Assessing environmental awareness and cognitive load in mixed reality data visualizations : Visualizing gas leak data visualizations for an industrial surveying setting
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Increasing the environmental awareness of invisible data, such as a city’s air pollution or a household’s energy consumption, has been an ongoing information visualization challenge that has entered the fields of immersive technologies like augmented (AR) and mixed reality (MR). In order to understand how form and dimensional affect this understanding for MR environments, this research investigated what the difference between statistical, iconographic 2D and physical 3D visualizations is with regards to minimizing cognitive load and fostering environmental awareness. READ MORE
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22. The early stages of extended reality : An analysis of the opportunities and challenges faced by early stage businesses within the extended reality (XR) industry
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : In recent years, the extended reality (XR) industry has witnessed remarkable growth, revolutionizing various sectors. The potential of XR to reshape industries and create new business opportunities has captured the attention of entrepreneurs and investors alike, leading to the emergence of numerous early stage businesses venturing into this exciting field. READ MORE
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23. Exploring the Impact of Virtual Environments on the Creativity of Remote Designers During Brainstorming
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The growing adoption of virtual reality (VR) technologies has sparked interest in exploring their impact on creativity and remote collaboration within design processes. This study investigates the influence of different virtual environments on creative outputs and collaborative dynamics among designers. READ MORE
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24. The taxonomy study of players in Alternate Reality Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This study introduces a comprehensive taxonomy for categorizing participants in Alternate Reality Games (ARGs). The taxonomy emerges from a meticulous analysis of player motivations and behaviors within a self-designed ARG project. READ MORE
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25. THE EVOLUTION OF ESG REPORTING : A CASE STUDY OF SWEDEN’S LEADING BANKS
University essay from Jönköping University/IHH, FöretagsekonomiAbstract : Background: The demand for ESG reporting has increased significantly in recent years. Simultaneously, in 2016, ESG reporting was implemented in the annual accounts act as a mandatory part. Consequently, ESG reporting has increased and gained focus from larger organizations. READ MORE