Essays about: "Mobile Graphics"

Showing result 1 - 5 of 39 essays containing the words Mobile Graphics.

  1. 1. On GPU Assisted Polar Decoding : Evaluating the Parallelization of the Successive Cancellation Algorithmusing Graphics Processing Units

    University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)

    Author : Siri Nordqvist; [2023]
    Keywords : 5G; NR; New Radio; Polar Codes; Channel Decoding; Successive Cancellation; NVIDIA; GPU; CUDA; 5G; New Radio NR ; Polärkoder; Kanalavkodning; Successive Cancellation SC ; NVIDIA; Graphics Processing Unit GPU ; Compute Unified Device Architecture CUDA ;

    Abstract : In telecommunication, messages sent through a wireless medium often experience noise interfering with the signal in a way that corrupts the messages. As the demand for high throughput in the mobile network is increasing, algorithms that can detectand correct these corrupted messages quickly and accurately are of interest to the industry. READ MORE

  2. 2. Implementation and optimization of LDPC decoding algorithms tailored for Nvidia GPUs in 5G

    University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013); Karlstads universitet/Avdelningen för datavetenskap

    Author : Benjamin Salomonsson; [2022]
    Keywords : New Radio NR ; Shared Channel; Channel Coding; Low Density Parity-Check LDPC ; Min-Sum Algorithm MSA ; Graphics Processing Unit GPU ; Compute Unified Device Architecture CUDA ;

    Abstract : Low-Density Parity-Check (LDPC) codes are linear error-correcting codes used to establish reliable communication between units on a noisy transmission channel in mobile telecommunications. LDPC algorithms detect and recover altered or corrupted message bits using sparse parity-check matrices in order to decipher messages correctly. READ MORE

  3. 3. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    University essay from Blekinge Tekniska Högskola

    Author : Emmanuel Adebayo; [2021]
    Keywords : Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Abstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE

  4. 4. Physically-Based Animation of Fire for Android

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : FREDRIK ALBERS; KARL ANDERSSON; ANTON FORSBERG; LOVISA GRAHN; DANIEL OLSSON; AXEL SVENSSON; [2020-10-29]
    Keywords : Fire simulation; Fire simulation Android; Fluid dynamics Android; Wavelet Turbulence; Simulation GPU; Fire simulation 3D;

    Abstract : Animation of fire and fluids has been around for at least 20 years in the field of computer graphics. These animations have over the years progressed into real-time simulations running on the GPU and further refined, thanks to modifications such as vorticity and wavelet turbulence, adding higher visual detail. READ MORE

  5. 5. A user study to analyse the experience of augmented reality board games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Daniel Bengtsson; Giedre Jursenaite; [2019]
    Keywords : Augmented Reality; Board Games; User Experience; User Study.;

    Abstract : Background. Augmented Reality (AR) is a variant of virtual reality (VR), but where VR replaces reality with a virtual one, AR expands it allowing the user to see the real world and virtual information at the same time. READ MORE