Essays about: "Multiplayer Online Games"
Showing result 1 - 5 of 65 essays containing the words Multiplayer Online Games.
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1. A Comparison of Moderation Systems in DOTA2 and League of Legends from a Player Perspective
University essay from Uppsala universitet/Institutionen för speldesignAbstract : MOBA (multiplayer online battle arena) game is a game genre where players play as two teams, competing against each other team on a battlefield. Toxic behaviors, such as cheating and communication abuse, have been a prevalent phenomenon in MOBA games, and game companies often adopt moderation systems to deal with the toxicity. READ MORE
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2. MOBAs, the beginning : From mod to genre
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis covers the history of the MOBA (Multiplayer Online Battle Arena) genre by creating a chronological historical timeline of some of the most catalytic titles. It also delves deeper into the dynamic between modders and companies and how that dynamic changed as the genre evolved. READ MORE
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3. Does your gender impact your experience inregulated esports communities? Analyzingexperiences and contributions from participants inan esports Discord server
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : With the growth of esports in recent years, it has become important to study different aspects of thedigital footprints that come with it. Esport is a form of sport competition using video games whereplayers or teams compete against each other using certain games in a competitive environment,governed by rules and regulations. READ MORE
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4. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. READ MORE
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5. Embracing Rascals in the Online Battlefield : Game Mechanics that Promote Collaboration Between Players in PvPvE Multiplayer Competitive Shooters
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis project examines social interactions in PvPvE Online Multiplayer Survival Shooters and proposes mechanics that promote connection among players, hooking rascal players who invent new ways to play the game, into the game spirit rather than engaging in toxic play. To do that, I followed a Research-through-design methodology, engaged with games, game designers, and gamers, and designed storyboards presenting examples of mechanics that promote players' connection. READ MORE