Essays about: "Non-textual"

Found 4 essays containing the word Non-textual.

  1. 1. Sentiment Analysis for Talent Attraction

    University essay from Lunds universitet/Nationalekonomiska institutionen; Lunds universitet/Statistiska institutionen

    Author : Jelena Zec; [2023]
    Keywords : NLP; sentiment analysis; BERT; transformers; Business and Economics;

    Abstract : The reputation of a company on employer review platforms can have a significant impact on its ability to attract talented workers. Companies use sentiment analysis to learn how their employer brand is perceived online. READ MORE

  2. 2. Automatic Handwritten Text Detection and Classification

    University essay from Uppsala universitet/Avdelningen för visuell information och interaktion

    Author : Olle Dahlstedt; [2021]
    Keywords : ;

    Abstract : As more and more organizations digitize their records, the need for automatic document processing software increases. In particular, the rise of ‘digital humanities’ precede a new set of problems on how to digitize historical archival material in an efficient and accurate manner. READ MORE

  3. 3. Multimodal Relation Extraction of Product Categories in Market Research Data

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Philip Bergström; [2019]
    Keywords : ;

    Abstract : Nowadays, large amounts of unstructured data are constantly being generated and made available through websites and documents. Relation extraction, the task of automatically extracting semantic relationships between entities from such data, is therefore considered to have high commercial value today. READ MORE

  4. 4. Character description by the use of level design and game mechanics : A study on how to convey a character based narrative within a game

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Hedvall Joar; Claesson Charlie; [2015]
    Keywords : Narrative; Level Design; Character; Description; Non-textual; Narrativ; Nivå Design; Karaktär; Beskrivning; Utan text;

    Abstract : This study is an investigation of the possibilities to create levels that convey a character and its personal narrative with the use of three level design methods. The used methods are: the use of smaller objects and details to convey information, using the player's personal references and memories and having a clear goal for the player. READ MORE