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Showing result 1 - 5 of 38 essays matching the above criteria.
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1. GETTING READY TO LEARN IN VR
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE
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2. Improving the Usability of Complex Life Science Software : Designing for a significant difference in skill among users in a scientific work domain
University essay from Uppsala universitet/Institutionen för informatik och mediaAbstract : The usability of complex scientific software is often lacking as it tends to not receive a high priority in development, in addition to the fact that developers are usually engineers with a low level of knowledge in usability areas. The study examines such a software in an environment with a significant difference in terms of user skill, which creates some issues in terms of improving usability. READ MORE
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3. Designing an electricity order creation workflow for novice and expert users
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Electricity procurement is a complex task for most companies. Knowing how much electricity to buy and when, in an attempt to get a low price can be stressful. There are tools to simplify this task, and one of these is a web based tool, here referred to as SystemX. SystemX simplifies electricity procurement through a set of different functions. READ MORE
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4. Making Keyboard Shortcuts Accessible : Keyboard Shortcuts for Healthcare Professionals in an Electronic Healthcare System
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This thesis was initiated by Cambio Healthcare Systems and was aimed to investigate the usage of keyboard shortcuts (KBS) in the electronic health record system COSMIC. The aim was to determine which users would benefit from learning keyboard shortcuts and understand how users can learn them effectively. READ MORE
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5. The collider tool project
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. READ MORE