Essays about: "Person Tracking"

Showing result 1 - 5 of 83 essays containing the words Person Tracking.

  1. 1. MISK-Moves

    University essay from Lunds universitet/Certec - Rehabiliteringsteknik och Design

    Author : Bo Elovson Grey; [2023]
    Keywords : MISK; machine learning; ResNet-18; NVIDIA Jetson Nano; system-on-module; Certec; Furuboda KompetensCenter; Eldorado resurcenter; pose estimation; object detection; object tracking; Raspberry Pi V2 camera; Max 8; Technology and Engineering;

    Abstract : Move-to-play is a musical instrument for persons with both cognitive and physical impairments, who would have trouble playing traditional instruments. Everyone, no matter their abilities, are given the chance to play and control music by moving their own body. READ MORE

  2. 2. Risk Assessment of Digital Assets – Insurance Applications in Cryptocurrencies and NFTs

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Roberto Delgado Ferrezuelo; [2023]
    Keywords : Blockchain; NFTs; private key; phishing; floor price; rarity; cold wallet; hot wallet; risk premium; Technology and Engineering;

    Abstract : The aim of the project is to develop a framework for an insurance policy for digital assets. The project comprised several stages, starting with the identification of risks associated with these assets. Policyholders were then categorized into two groups based on a predefined rating factor. READ MORE

  3. 3. Effects of Head-Coupled Perspective on User Experience in a First-Person Shooter Game

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Nathanael Remstedt; Filip Unger; [2023]
    Keywords : Head-Coupled Perspective; User Experience; Game Experience Questionnaire; Video Games; Huvudkopplat Perspektiv; Användarupplevelse; Frågeformulär om Spelupplevelse; Datorspel;

    Abstract : Background. Head-tracking enables the use of head movements as a form of input for video games. Some games allow the player to use their head to orient the in-game camera. However, the movement of the in-game camera is seldom proportional to the movement of the player. READ MORE

  4. 4. Spatialisation of Binaural Audio With Head Tracking in First-Person Computer Games

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Patrik Bergsten; Mikita Kihan; [2023]
    Keywords : Sound localisation; head tracking; binaural; audio; computer games; experiences;

    Abstract : Audio in today’s first person computer games plays a vital role in informing players about their surroundings as well as general gameplay elements. Awareness of the direction, distance, and spatial placement of audio sources can be crucial for players in various contexts. READ MORE

  5. 5. Subject-Verb Agreement Errors in Young Norwegian EFL Learners

    University essay from Högskolan i Gävle/Avdelningen för humaniora

    Author : Julia Vejby; [2023]
    Keywords : Error Analysis; SLA; Subject-Verb Agreement; EFL;

    Abstract : The present study investigates changes in subject-verb agreement (SVA) errors in young Norwegian EFL learners’ written production from 8th to 10th grade. The study aimed to see if the frequency and type of SVA errors changed as the learners became more proficient. READ MORE