Advanced search

Found 5 essays matching the above criteria.

  1. 1. Emotional Perception of Death in Animated Films : Sentiment Analysis of Coco and Soul’s Scripts and Reviews

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Li-Hsin Hsu; [2021]
    Keywords : Pixar; IMDb; Distant Reading; Sentiment Analysis; Emotions; Death;

    Abstract : This thesis aims to understand the emotions expressed by adults watching animated films with death topics through sentiment analysis. The research is a quantitative sentiment analysis from the perspective of distant reading. The previous studies on death scenes in animated films have only focused on child audiences. READ MORE

  2. 2. Collective Creativity as a driver for innovation : A qualitative multiple case study analysis of the phenomena of Collective Creativity within innovation-driven environments

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Franziska von Tempski; [2019]
    Keywords : Collective Creativity; Innovation; Management;

    Abstract : In our today’s fast-paced and rapidly changing world, innovation became a crucial factor for economic growth and organizational effectiveness [35,37]. Several factors promoting innovation have been discussed in literature, mostly focusing on individual creativity as its main driver. READ MORE

  3. 3. Cognition and Emotion in Cinematic Virtual Reality : What are the challenges in production to creating an emotional response?

    University essay from Karlstads universitet/Fakulteten för humaniora och samhällsvetenskap (from 2013)

    Author : Barbara Kubitzek; [2019]
    Keywords : Cinematic Virtual Reality CVR film; Cognition and Emotion; Production Challenges; Presence; Immersion; Remediation; Cinema of Attractions; Directing Techniques; Storytelling Strategies; Virtual Reality; Film Studies Theory and Practice; Filmisk Virtuell Verklighet; Kognition och Känsla; Produktion;

    Abstract : This thesis focuses on the challenges in production to create a live-action cinematic virtual reality film that aims to trigger a certain emotional response in the viewer. Cinematic virtual reality (CVR) is the term referred to throughout this thesis that has been used by Mateer (2017) in his paper. READ MORE

  4. 4. From Snow White to Frozen : An evaluation of popular gender representation indicators applied to Disney’s princess films

    University essay from Karlstads universitet/Institutionen för geografi, medier och kommunikation

    Author : Johan Nyh; [2015]
    Keywords : Disney; princesses; Disney princesses; gender; Bechdel; Bechdel test; Walt Disney; Pixar; Frozen; children; girl; culture; gender representations; talk time; talktime; gendertimer; equality; content analysis; female; feminism; feminist; gender role; socialization model; gender role socialization model; passive; domestic; active; media; post-feminist; gender role portrayals; key measures; popular; nature or nurture; genes or environment; gender differences; expressions of gender; gender experiments; neurological; brain; plasticity; constructivist; cultivation theory; social cognitive theory; quantitative; quantitative measures; quantitative methods; stereotypes; stereotype; stereotypical; women; character count; biological sex; biological gender; metrics; femininity; textual analysis; submissive; submissive behaviour; independence; daddy s girl; patriarchy; patriarchal; patriarchal approval; wicked women; old wicked women; wicked witch; male; masculine; masculine characteristics; feminine characteristics; genders; marrying; marriage; love at first sight; empowerment; fairy tale; fairy tales; film; movie; films; movies; Mulan; Pocahontas; Snow White; Snow White and the seven dwarfs; Cinderella; Sleeping Beauty; Little Mermaid; The Little Mermaid; Beauty and the Beast; Aladdin; Tangled; Brave; Frozen; The Princess and the Frog; Merida; relationship; relationship formation; true love; true love s kiss; sisterhood; sisterly; Grimm; Grimm brothers; parental approval; matriarchal approval; matriarchal; matriarchy; stereotyping; evil queen; rate; rater; rating; measure; measuring; wicked stepmother; binary gender; gender binarity; binary genders; gender identities; gender identity; gender identity formation; identity formation; animation; cell animation; the Smurfette principle; strong women; strong girls; girlie; positivism; positivistic; film studies; analysis; analyses; antagonism; action; coding; cultivation effect; cultivation effects; socialization effect; socialization effects; coded content analysis; simple metrics; cognition theory; connotations; cultivation theory; socialization theory; depictions of femininity; plasticity; human brain; damsels in distress; feminist research; inequality; gender inequality; media studies; heroines; mass media; social media; images of women; woman as image; reading; interpretation; modern day fairy tales; Disney; prinsessor; Disneyprinsessor; Disney-prinsessor; kön; genus; genusvetenskap; Bechdel; Bechdel test; Bechdeltest; Bechdeltestet; Walt Disney; Pixar; Frost; barn; flickor; kulturuppväxt; representationer; skildringar; intryck; taltid; talk time; talktime; gendertimer; jämlikhet; innehållsanalys; feminin; feminism; könsroll; könsroller; socialisering; socialiseringsmodellen; passiv; hushållsarbete; aktiv; media; post-feministisk; postfemininstisk; nyckeltal; populärvetenskaplig; populärvetenskapligt; naturen; uppväxt eller gener; gener eller upppväxt; uppfostran; genetik; könsskillnader; könsuttryck; experiment; hjärnan; plasticitet; konstruktivism; kultivationsteori; kognitiv teori; kvantitativ; kvantitativa mått; kvantitativa metoder; stereotyper; stereotyp; stereotypisk; kvinnnor; kvinna; kön; biologiskt kön; mått; nyckeltal; femininitet; textanalys; filmanalys; kuvad; underkastad; submissiv; oberoende; pappas flicka; patriarkat; patriarkisk; patriarkalt godkännande; manlig; maskulin; kön; genus; äktenskap; kärlek vid första ögonkastet; saga; sagor; bröderna Grimm; film; Mulan; Pocahontas; Snövit och de sju dvärgarna; Askungen; Törnrosa; Den lilla Sjöjungfrun; Skönheten och Odjuret; Aladdin; Trassel; Modig; Frost; Prinsessan och Grodan; Merida; förhållanden; sann kärlek; Grimm; matriark; matriarkisk; patriarkalt godkännande; matriarkalt godkännande; bedöma; betygsätta; mått; mäta; ond styvmor; binära kön; könsidentitet; könsidentiteter; animation; Smurfan; starka kvinnor; starka flickor; positivistisk; positivism; filmvetenskap; filmstudier; antagonism; protagonist; hjältinna; kodning; kultivationseffekten; socialiseringseffekten; socialisationseffekten; kodad innehållsanalys; förenklade mått; kognitiv teori; konnotationer; konnotera; feministisk forskning; könsbalans; mediastudier; mediestudier; massmedia; social media; bilder av kvinnor; kvinnan som bild; images of women; woman as image; reading; interpretation; modern day fairy tales; tolkning;

    Abstract : Simple content analysis methods, such as the Bechdel test and measuring percentage of female talk time or characters, have seen a surge of attention from mainstream media and in social media the last couple of years. Underlying assumptions are generally shared with the gender role socialization model and consequently, an importance is stated, due to a high degree to which impressions from media shape in particular young children’s identification processes. READ MORE

  5. 5. A discussion of motivation for creativity within the business context : From the perspective of the Generation Y

    University essay from Handelshögskolan BBS

    Author : Borja Pablo Pelayo; Wei Zheng; [2009]
    Keywords : creativity; motivation; identity; generation Y; leadership; management; trust;

    Abstract : Creativity is one of the “hottest” words in today’s business world. Especially in the trend ofglobalization and fast development of the modern technology, creativity has become the mosteffective way for companies to survive and stay competitive in global market. READ MORE