Essays about: "Play-centric design"
Found 3 essays containing the words Play-centric design.
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1. Making Room for Play : A play-centric workshop proposal for increasing girls' game literacy and access to games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis addresses the gender-specific game access inequalities that exist between male and non-male children. To do this, it proposes a conceptual workshop design named SpielRaum, which aims to offer teens of marginalized genders a safe space to access games. READ MORE
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2. Can games save fashion?
University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)Abstract : Driven by an envisioned potential of merging theories and practices of play with studies of fashion sustainability, this research went through a play-centric design process to explore the question of How can play and games help reduce fashion waste? Seven design experiments investigated different game impact goals that could have a positive effect on the pursuit of fashion sustainability. The main research findings show that games can create a safe space for players to challenge their own conceptions of fashion. READ MORE
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3. The Social Network of Changing Your Mind :
University essay from Uppsala universitet/Institutionen för informatik och mediaAbstract : We are increasingly turn to social media for our news consumption two related media phenomenon that influence media consumption are the “Echo chamber” and “Filter Bubble”. Echo chamber this the phenomenon that we tend to have conversation only with those that has the same likeminded as we do while Filter bubble is created by Social media and information retrieval technology that tends to priorities showing us things it already know we like. READ MORE